Wooden Ships and Iron Men is a naval board wargame simulating naval combat during the Age of Sail that was published by Battleline Publications in 1974, then revised and republished by Avalon Hill the following year.
Name
The name comes from the phrase attributed to Austrian admiral Wilhelm von Tegetthoff about the battle of Lissa: "Wooden ships commanded by men with iron heads defeated iron ships commanded by men with wooden heads." By saying this, von Tegetthoff attempted to ascribe the defeat's responsibility to the inept Italian commands, in particular to Carlo Pellion di Persano.
Description
Wooden Ships and Iron Men is a two-player game that simulates naval combat in the 18th and 19th centuries between individual ships as well as with larger fleet actions. The 1975 Avalon Hill edition of the game has 23 scenarios, including the Battles of The Saintes, the Nile, and Trafalgar,
In 1987, Avalon Hill published an identically titled video game for the Commodore 64 that was based on the board game.
Nine years later, Avalon Hill released a second Wooden Ships and Iron Men video game, this one for PC computers.
Reception
In a 1976 poll conducted by wargame publisher Simulations Publications Inc. (SPI) to find the most popular wargame in the United States, Wooden Ships and Iron Men was Avalon Hill's most popular game, placing 7th out of 202 games.
In Issue 29 of Phoenix, Doug Davies admired the rules that emphasized the importance of wind direction. However, he noted that while differences in combat ability between various ships were reflected in the rules, no such difference in the navigation abilities of the crews were differentiated. He also noted that visibility in every scenario except one night action is assumed to be unlimited, which he thought "could be deemed to be unrealistic", given the amount of gunpowder smoke that drifted between the ships. He also felt that some unrealistic maneuvers could be made by canny players taking advantage of the map's hex grid. Davies also felt that too many of the scenarios involved actions that were historically unbalanced, and questioned why more closely balanced actions from history were not chosen, such as several historical and hard-fought naval battles during the American War of Independence. Despite these quibbles, Davies was quite taken with this game, and concluded "the best method of trying to appreciate the subtleties of the 'Nelson touch' is by playing the excellent Wooden Ships and Iron Men."
In Issue 19 of Wargamer, Andy Bagley called this game "arguably the most popular tactical naval game, a game whose simple mechanics belie the complexity and subtlety of skills needed by the would-be Admiral."
In the 1980 book The Complete Book of Wargames, Jon Freeman wrote, "two turns of this game speak volumes about the significance of wind direction for sailing ships-of-the-line [...] Purely for the feel of being there, this game is unsurpassed."
In Issue 4 of Command, Dennis Agosta called the game "easy to learn, easy to play, well-balanced and extremely exciting to play." His only complaint was that the game box did not include a tray to hold counters.
In The Guide to Simulations/Games for Education and Training, Martin Campion compared this game to its rival, Frigate (SPI, 1974), in terms of use in the classroom and noted, "They deal with the same subject, but Wooden Ships does it in much more detail. [Frigate] is best used for fleet actions with two to four players. [Wooden Ships] is best used in single ship actions with two players or fleet actions with a lot of players to do the bookwork."
Reviews
- ' #10
Awards
At the 1997 Origins Awards, the 1996 video game for PC computers won Best Military or Strategy Computer Game of 1996.
Other recognition
Copies of both the board wargame (object ID 112.6288) and the videogame (object ID 112.6158) Wooden Ships and Iron Men are held in the collection of the Strong National Museum of Play.
