Warlords is a video game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series began with Warlords in 1990 and includes three other games, two expansion packs, and several spinoffs. Gameplay centers around key elements such as units, heroes, cities, and diplomacy, with players managing resources, engaging in combat, and navigating political relationships. Over time, the series introduced new mechanics like hero recruitment, city conquest, and advanced diplomatic systems. Notable spin-offs include Warlords Battlecry and Puzzle Quest: Challenge of the Warlords.

Gameplay

The central aspects of Warlords game series are units, heroes, cities and diplomacy.

Units

Units are the expendable resource in Warlords, produced and/or purchased in all active cities. Units come in different types such as light infantry, archers, elephants, and even mythological creatures such as minotaurs and unicorns. All units in Warlords have several standard properties: strength, distance of movement per turn, cost, and upkeep. Some have additional special abilities such as flying, bonuses to defense or combat, or traversing difficult terrain without hindrances.

Battlecry series

Warlords Battlecry is a real-time strategy computer game released in July 2000 for Microsoft Windows. Two sequels were released: Warlords Battlecry II in 2002 and Warlords Battlecry III in 2004.

Puzzle Quest series

Puzzle Quest: Challenge of the Warlords is a puzzle game based on the Warlords universe released in 2007 for the Nintendo DS and PlayStation Portable. The game spawned several sequels.

See also

  • List of 4X video games

References

  • Warlords III at Broderbund site
  • 1996 Warlords III press release
  • SSG main page