Thrill Kill is a cancelled fighting game developed by Paradox Development for the PlayStation. Originally intended to be released in 1998, the game's plot involves ten people who all get sent to Hell after dying on Earth and are forced by Marukka, the Goddess of Secrets, to fight to the death for a chance at reincarnation. It was marketed as the first four-player 3D fighting game, with up to four players being able to play at once using the PlayStation Multitap. Each player is given a "kill meter" that increases with each successful attack and, once filled, executes a gory finishing move called a "Thrill Kill".
Thrill Kill began development as Earth Monster, a sports game based on the Mesoamerican ballgame in which characters attacked one another as they tried to get a ball into a hoop. As the developers were repeatedly pushed by publisher Virgin Interactive to make the game more violent, Earth Monsters concept was scrapped in favor of an adult-oriented, BDSM-themed fighting game. During development, the game gained a large following for its overtly sexual and gory content, and received one of the first-ever "Adults Only" (AO) ratings from the Entertainment Software Rating Board (ESRB), also becoming the first game to receive the rating for its violence.
Reviews of the beta version of Thrill Kill considered it fun but unfinished. The game was scheduled to be released by Virgin Interactive in October 1998; however, Electronic Arts gained the publishing rights upon purchasing Virgin's North American operations in August of that year, and chose not to release the game or sell it to other publishers due to its graphic content. Bootleg versions of the game were uploaded to pirating websites, and it became especially popular as a downloaded ISO. Following its cancellation, Thrill Kill was reskinned to develop the 1999 Activision game Wu-Tang: Shaolin Style, also developed by Paradox, who went on to use the Thrill Kill engine in several of their other games.
Gameplay
<!-- Deleted image removed: thumb|200px|right|The Thrill Kill title screen -->
thumb|left|220px|Screenshot of a fight between Belladonna, Tormentor, Oddball, and The Imp
The gameplay consists of up to four opponents in a closed 3D room fighting to kill one another one-by-one using gory special moves known as "Thrill Kills". The four attack buttons correspond to each character's arms and legs, while attacks are blocked by standing still or by holding down the guard button. Double tapping in any direction allows players to dash. Each character has four throws, including a "Swap Throw", which causes the player who performs it and the opponent to switch places, and a "Hold Throw", which pins opponents down in front of the character that performs it. Characters can also perform both high and low counter hits.
- Belladonna Marie Cocherto / Belladonna: A librarian who became a dominatrix and killed both her husband and sister after discovering that they were having an affair. She died after electrocuting herself with a cattle prod. She now uses this prod to fight and has sexually suggestive moves.
- Cain: An arsonist who got trapped inside a building he set on fire and was burned alive. His attacks have the widest reach in the game and he can also shoot fire out of his backside.
- Cleetus T. Radley / Cleetus: A cannibal who sold "homestyle" sausages made from human remains, and died due to a tapeworm infection from one of his victims. He fights using a bloody, detached leg, and can also bite his opponents.
- Gabriel Faustus / Dr. Faustus: A plastic surgeon who killed and purposely disfigured his patients and died from infection after affixing a bear trap to his face. His weapon is a scalpel and he also attacks using his metal mouth.
- Billy B. Tattoo / The Imp: A dwarf "leather daddy" with a hatred for tall people, who died after amputating his legs and sticking stilts in them. Unlike the rest of the characters (excluding Judas), The Imp is not revealed to have killed anyone during his time on Earth. He uses his stilts as weapons. Some members of Paradox's team resented Thrill Kill producer Harvard Bonin for attempting to change the game to give it a different ESRB rating, and modeled The Imp after Bonin as a jab at him.
- Judas: A pair of conjoined twins connected at the torso. It is never explained how Judas ended up in Hell. While one twin acts as the upper half, the other twin acts as the lower half, using their arms to hold them up.
- Franklin Peppermint / Mammoth: A postal employee who "went postal" after getting fired. He committed suicide afterward by shooting himself. He resembles a large, skinless gorilla and fights with his fists.
- Marukka: A demon and the "Goddess of Secrets" who gathers the other fighters to brawl for a chance at being reincarnated. While fighting, she can teleport.
- Raymond Raystack / Oddball: An FBI behavioral analyst who became a serial killer. He died after being gunned down by his protégé. He still wears a straitjacket in Hell and cannot use his arms, so he primarily uses kicks and headbutts to attack, and can also use breakdancing to fight.
- William J. Whitefield / Tormentor: A judge who would acquit criminals in order to kidnap and torture them later, and was eventually executed for his crimes. His outfit is bondage-themed, and he fights using a heated whip.
- Violet Boregard / Violet: A circus contortionist who developed a strong hatred for men after being raped by one who broke into her dressing room, whom she later killed. She died of a spinal cord rupture. She uses her contortion skills to fight opponents.
A twelfth non-player character, The Gimp, inspired by "the gimp" from the 1994 film Pulp Fiction, can be unlocked as an opponent in Training Mode.
Development and cancellation
In the late 1990s, Paradox Development began development on a PlayStation game titled Earth Monster, a fantasy sports game based on the Mesoamerican ballgame where players would control large, muscular Aztec warriors who punched and kicked one another while trying to get a ball into a hoop. The game's publisher, Virgin Interactive, repeatedly encouraged the developers to make the fighting aspect more violent, before eventually deciding to turn the project entirely into a fighting game. Its Aztec aesthetic was soon replaced by one inspired by BDSM and intended by Virgin to cause controversy, which they hoped would help it sell better. Harvard Bonin, the producer assigned to Thrill Kill, showed developers fetish magazines, such as Skin Two, and BDSM DVDs as references for the desired art direction.
Designed as an especially violent, "full-blown adult" fighting game and the first four-player 3D fighting game, Thrill Kill was meant to compare to the similarly violent Mortal Kombat series. Paradox hoped that the game's success would help the studio earn mainstream recognition. The plot of Thrill Kill, based around each of the characters fighting for a chance at resurrection after being sent to Hell, was written by the game's assistant producer, Brian Gomez, and inspired by the musical Cats. Moves were given names such as "Bitch Slap", "Swallow This", "Crotch Crush", and "Miner 69er", and several were designed to resemble sexual acts. It received one of the first "Adults Only" (AO) ratings from the Entertainment Software Rating Board (ESRB) after it was submitted, and became the first game to receive the rating solely due to violence as opposed to the rating usually being only given to games with strong sexual/pornographic content. As of 2021, only two other games (Manhunt 2 and Hatred) ever received an AO rating solely for extreme, graphic violence. This prompted Virgin and Bonin to try and get developers to tone down the game's content to get it to a "Mature" (M) rating, as an AO rating would prevent it from being sold in many stores. One strategy proposed by Virgin to promote it was to send copies to those opposed to video game violence. In August 1998, the North American operations of Virgin Interactive were acquired by Electronic Arts as part of their purchase of Westwood Studios, which led to EA gaining the publishing rights to Thrill Kill. After evaluating the game, EA's executive board deemed its tone too violent for publication. By this point, according to senior programmer David Ollman, the game was already 99% finished and a sequel had been proposed, the name of which would have either been F.U.B.A.R or S&M. Members of Thrill Kills development team were not directly informed by EA that the game was cancelled and instead found out by reading articles about it on the Internet, according to producer Kevin Mulhall. In later interviews, Paradox employees such as Mulhall and Ollman pointed to EA's connections with United States Senator Joe Lieberman, who was staunchly and vocally opposed to video game violence, as an explanation for EA's decision to cancel the game.
Although it was never made available for retail purchase, bootleg versions of the game were uploaded to pirating websites by its developers, and it became one of the most popular and frequently downloaded ROMs on the Internet. Thrill Kill was later reskinned by Paradox and used to make the 1999 PlayStation fighting game Wu-Tang: Shaolin Style, published by Activision and based on the rap group Wu-Tang Clan.
Reception and legacy
In a review of the beta version of Thrill Kill, Gamers' Republics Mike Griffin wrote, "[Thrill Kill is] perfect for mindless fun with friends and cold drinks. Mindless, but not brainless. There should be enough depth to the gameplay to satisfy hard-core 3D fighting fans once Paradox has completed its final few months of dedicated beta tweaking." Griffin also stated, "There are a few bugs right now that prevent Thrill Kill from being completely effective." In 2011, GamePro ranked The Imp fourteenth on a list of "The 50 Best Fighting Game Characters Ever". In 2014, Metro included Thrill Kill on their list of the most offensive games of all time, while Complex named Thrill Kill the seventh most violent video game. IGN named Thrill Kill on their list of the biggest unreleased games.
Steven T. Wright of Variety considered Thrill Kill "perhaps the most notorious unreleased game in the history of the industry", while, in 2012, IGN wrote that it was "perhaps the most famous cancelled game in recent memory". In a 2013 article for The Manitoban, Marc Lagace called the game "a complete disaster, both aesthetically and gameplay-wise" and "perhaps the most controversial game that never was". Writing for Kotaku Australia, Leah Williams wrote, "To look at it now, it all seems a bit naff — but way back in 1998, the content of Thrill Kill was extremely controversial."
See also
- List of cancelled PlayStation video games
- List of controversial video games
- List of fighting games
References
External links
- IGN.com Thrill Kill preview
