Star Wars Jedi Knight: Dark Forces II is a 1997 first-person shooter video game developed and published by LucasArts for Windows. It is the sequel to 1995's Star Wars: Dark Forces and the second installment in the Star Wars: Jedi Knight series. The story, set in the Star Wars expanded universe one year after the film Return of the Jedi, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic, who discovers his connection to the Force and "The Valley of the Jedi", an ancient source of power. With his father having been murdered years prior by the Dark Jedi Jerec and his followers over the Valley's location, Katarn embarks on a quest to confront his father's killers and find the Valley before they do.
Jedi Knight made some technical and gameplay improvements over its predecessor. It uses a more powerful game engine, the Sith engine, which supports 3D acceleration using Direct3D 5.0. The story features branching paths and cutscenes recorded with live actors as full motion videos. The game introduces the lightsaber and the Force as prominent gameplay elements in the series, as well as a multiplayer mode that allows players to compete over the internet or a local area network.
Jedi Knight received critical acclaim for its gameplay additions, narrative, and improvements over Dark Forces, and has been cited as one of the best video games of all time. An expansion pack, Mysteries of the Sith, was released in 1998, and a sequel, Jedi Knight II: Jedi Outcast, in 2002.
Gameplay
Single-player
Jedi Knight is primarily a first-person shooter, although it does offer the choice of a third-person view. The game consists of twenty-one levels with objectives which the player must complete before being able to continue to the next level. There are weapons available in each level and after level three, the player has the use of a lightsaber, along with the Force. In addition to being an effective weapon, the lightsaber is also a useful tool for the player, providing light in dark areas,
left|thumb|A battle with [[Imperial stormtroopers]]
There are three types of Force powers; light, dark and neutral. Light Force powers provide nonviolent advantages such as being able to restore health or persuade enemies to ignore the player. Dark Force powers are violent and give the ability to throw objects or choke enemies. Neutral powers enhance athletic abilities such as being able to jump higher or run faster. There are fourteen powers in total, four of each type and a bonus power in each light and dark if the Jedi stays true to that path. Players earn stars to allocate toward Force powers by completing specific levels. By finding all the secrets in a level, players can gain one bonus star to use. Between levels, the player can choose which Force powers to enhance by allocating stars to that power. Stars cannot be reclaimed from powers later on.
Some levels contain puzzles that may require use of the Force to overcome, or by locating certain objects in the level.
Multiplayer
Jedi Knight includes a multiplayer mode that allows up to eight people to compete with one another on a local area network and up to thirty two people online. The player creates an avatar within Jedi Knight and selects a ranking, with higher rankings having access to more Force powers. The player can edit their avatar's "skin" and lightsaber color. There are two types of game in Jedi Knights multiplayer mode, "Capture the flag" and "Jedi Training", similar to deathmatch. The players can customize the settings to play a deathmatch the way they desire; for example, by limiting the use of Force powers or playing on teams. The most significant developments for Jedi Knight are the use of the Force and the lightsaber. The Force plays an integral role in how the player plays the game and shapes the way the game is played.
Jedi Knight uses both 3D graphics and surround sound through the Sith game engine, replacing the Jedi game engine used in Star Wars: Dark Forces. While the Jedi engine is a sector-based "2.5-D" engine similar to the Doom and Build engines, the Sith engine is a "true" 3D engine similar to the Quake and Unreal engines. It is one of the early games to adopt the use of 3D graphics hardware acceleration using Microsoft Direct3D. The 3D sound technology was tweaked extensively to give an immersive feel to the game. This was achieved by experimentation using many different sound effects and playback styles. Between levels, Jedi Knight features full motion video cutscenes. The characters are represented by live actors while the backgrounds are pre-rendered graphics. The cutscenes included the first lightsaber footage filmed since Return of the Jedi in 1983.
Mysteries of the Sith
After the release of Jedi Knight, LucasArts developed Star Wars Jedi Knight: Mysteries of the Sith as an expansion pack. It was released on February 17, 1998 and received positive reviews from critics. The expansion includes a single-player mode and fifteen multiplayer maps. There are technical improvements over Jedi Knight, including colored lighting, new textures and models, and developments to the artificial intelligence.
The single-player story in Mysteries of the Sith is set five years after the events of Jedi Knight. The player once more takes control of Kyle Katarn, but later in the game is given control of Mara Jade, one of the most popular Star Wars expanded universe characters.
Reception
Sales
In the United States, Jedi Knight: Dark Forces II debuted at #3 on PC Data's monthly computer game sales chart for October 1997. It secured sixth place in November; by the 30th, the game had sold 155,060 copies and earned $7.36 million in the United States alone. After a 14th-place finish in December, Jedi Knight reached lifetime sales of 247,036 units in the country and became its 21st-best-selling computer game of 1997.
In 1998, Jedi Knight placed 20th in January and 16th in February. It was absent from March's top 20.
