Star Wars: X-Wing Alliance is a 1999 space simulation video game, the sequel to both Star Wars: TIE Fighter and Star Wars: X-Wing vs. TIE Fighter. X-Wing Alliance presents the story of the Azzameen family, a family of space traders. The player assumes the role of Ace Azzameen, the youngest of the Azzameen children, juggling military duty as a fighter pilot for the Rebel Alliance, and allegiance to his family, flying larger heavily armed freighters for the family business, amid a bloody family feud and in the larger context of a galactic civil war. It received favorable reviews.

Features

thumb|left|Screenshot featuring the second [[Death Star, the cockpit of the Millennium Falcon, and a few starships and starfighters.]]

Apart from the usual badges and medals for winning missions – a feature shared by the other games of the X-Wing computer game series – progress is also indicated by the number of souvenirs collected in Ace's room. There is also a "mail" delivery between missions that helps to evolve Ace's background story while also providing a deeper look into his personal relationships and his family's whereabouts.

XWA is the first game of the series to offer a full voiceover soundtrack and full in-flight dialogue. Flight control is marginally updated from the previous games of the series, allowing the player to link different energy weapons to fire together, as well as the addition of rudder support. Graphics are also overhauled in this game; high resolution textures, more complex models, and full three dimensional cockpits were added. However, the cockpits are not faithful to the other games; indicators and screens are separated from the cockpit, depicted as floating windows as part of the in-flight heads-up display. The player also has three "mission skips" that allow them to proceed through the linear storyline without having to complete a particular mission. "Family missions," however, cannot be skipped.

The ability to fly multi-crew craft like the Millennium Falcon was a major new feature because the player could freely choose to be the pilot or operate one of the turrets. The AI would take over any position not controlled by the player, but could be given orders by the player. X-Wing Alliance also introduced multi-part missions that involved making hyperjumps from one region to the next; in previous games, any hyperjumps the player experienced were either to start or end the mission.

Story

The game's prologue (and tutorial) concerns Ace's "family missions" in which his elder family members and Emkay instruct him in the flying of Corellian transports so that he can begin working for the family.

These missions reveal that the Azzameen family are in heated competition with the Viraxo and are generally sympathetic to the Rebel Alliance. Due to their sympathies, the patriarch of the family, Tomaas Azzameen, smuggles bacta for the Alliance in the aftermath of the Battle of Hoth. This causes them to pay dearly as the Galactic Empire raids their home station for running bacta to an Alliance outpost. Tomaas and Ace's older brother are killed and the family subsequently seeks asylum with a Rebel task force.

As a Rebel pilot, Ace participates in a variety of missions for the Rebellion while also helping his family fight the Viraxo. During his tour with the Rebel Alliance, he proves himself to be a significant pilot as he participates in missions that uncover new Imperial projects, such as experimental TIE fighters and the second Death Star.

Some events connect the game to the movies The Empire Strikes Back and Return of the Jedi, such as sequences that track the Rebellion's situation after the Battle of Hoth,

Reception

The game received favorable reviews according to the review aggregation website GameRankings.

The game was a finalist for the Academy of Interactive Arts & Sciences' "Computer Simulation Game of the Year" award, which ultimately went to Microsoft Flight Simulator 2000. It was also nominated for CNET Gamecenters "Best Sci-Fi Simulation" award and for PC PowerPlays "Best Fantasy Sim" award, but lost both to MechWarrior 3. Likewise, the game was nominated for Computer Gaming Worlds 1999 "Science Fiction Simulator of the Year" award, which went to Freespace 2.

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