is a 1988 beat 'em up video game developed and published by Namco for arcades. It was the first in a series of games released in home console and personal computer formats. This game would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.

The game is notable for its disturbing subject matter and graphic violence, which was heavily emphasized in its marketing; for example, the TurboGrafx-16 port of Splatterhouse had a faux parental advisory warning printed on the front of the box that read, "The horrifying theme of this game may be inappropriate for young children... and cowards."

Gameplay

Splatterhouse is an arcade-style sidescrolling beat 'em up with platform elements in which the player controls Rick, a parapsychology college major who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hordes of creatures in a vain attempt to save his girlfriend Jennifer from a grisly fate. Rick destroys the womb, which causes the house to burst into flames as it "dies".

Escaping the burning mansion, Rick comes across a grave marker. The Terror Mask releases energy into the grave, reviving a giant monster named "Hell Chaos" that claws its way up from the earth and attempts to kill Rick. Rick destroys the creature, which unleashes a tormented ghost that dissipates into a series of bright lights. As the lights vanish, the mask shatters, turning Rick back to normal, and he flees as the house burns to the ground and the credits roll. However, after he leaves and the credits end, the Terror Mask reassembles itself and laughs evilly for several seconds as the word "END" appears in the bottom right corner of the screen.

Release

The game was released in Japan in November 1988. Sharp Image Electronics released it in North America in March 1989.frame|Rick wields a 2×4 as a weapon in a basement with monsters chained to the walls (TurboGrafx-16).

A port of Splatterhouse was released on the TurboGrafx-16 by NEC. In addition to loss of graphical detail and removal of some sounds (standard for a port to less powerful hardware), the following edits were made to both the Japanese PC Engine and North American TurboGrafx-16 versions of the game:

  • The arcade version opens with an animation of Rick and Jennifer running through the storm and into the mansion, followed by an exterior shot of the mansion and the sound of Jennifer screaming. The console version opens simply with the exterior of the mansion, and no sound effects.
  • The weapon in Stage 1 and Stage 2 is changed from a meat cleaver to a wooden board.
  • The weapon for the Stage 4 boss is changed from an axe to a golden meat cleaver, the only cleaver in the game.
  • The crawling hand in Stage 5 no longer flashes the middle finger.
  • The death of the womb boss of Stage 6 is changed from a graphic spilling of embryonic fluids into a generic fiery explosion.
  • The final boss has different attacks.
  • The end cutscene is changed from the original arcade ending, where the mask breaks from Rick's face, followed by a shot of him walking away from the burning mansion and an additional cut scene showing the mask reform and laugh. The ending in the TurboGrafx-16 version only shows the mask explode, followed by a picture of West Mansion burning while the credits roll, and finally a large red and orange "End" is displayed.

The following edits are exclusive to the North American TurboGrafx-16 version:

  • The Terror Mask is changed from white to red with black accents. This is to keep Rick from looking too much like Jason Voorhees. The mask became more skull-like in later games. The arcade version was released on May 26, 2009, on the Japanese Virtual Console.

The FM Towns Marty version was ported by Ving Co. and released only in Japan in 1992 and it is a pixel-perfect rendition of the original arcade, with no substantial changes apart from a new menu interface in the title screen. The only change was in the Java-based mobile phone version, where Rick's mask is modeled after the skull-like one present in the remake. This change is not present in iOS version of the game, but it includes a "Splatter Rush" mode instead, where enemies continuously spawn from both ends of a wide screen. The remake also included the uncensored Japanese arcade version as an unlockable extra.

In 2017, the game was included as a part of the Namco Museum compilation for the Nintendo Switch, through the Nintendo eShop. The PC Engine/TurboGrafx-16 version was included on the TurboGrafx-16 Mini, which was released in 2020. Hamster Corporation released the game as part of the Arcade Archives series for the Nintendo Switch and PlayStation 4 in June 2023.

Reception

In Japan, Game Machine listed Splatterhouse as the sixth most popular arcade game of December 1988. Following its European release at the ATEI show in January 1989, Computer and Video Games gave the arcade version a positive review.

Splatterhouse received positive reviews upon release, with praise for its graphics, music and general gameplay. It is also known for its graphic violence, which was inspired by classic '80s horror movies. The game did receive some criticism for its lack of variety and simplistic nature, but it was otherwise praised for being challenging.

The PC-Engine/Turbografx-16 versions also received praise for their faithful recreations of the arcade game but the North-American console version was criticised for its "toned-down gore" due to controversy while the Japanese PC-Engine version saw less changes, the most notable being Rick's mask being nearly identical to the arcade version, but still sharing the occasional censorship of the American version.

IGNs Lucas M. Thomas gave a mixed review of Splatterhouse. He stated that "Putting aside the aesthetic design and just looking at the game on the merits of its mechanics, Splatterhouse is lacking." He complained about the limited variety of attacks, one way scrolling, and censorship present in the North American console version. Thomas did, however, compliment the game's horror themes and music, noting that the console graphics, despite being "toned down", are a "good representation of the arcade original".

Frank Provo of GameSpot had similar complaints: "Ultimately, the problem with Splatterhouse is that there's not much to it. There are only seven levels, and you'll finish each one in just a few minutes," he wrote, going on to explain that the enemies all follow easily memorized patterns, making the game very simple to play. In particular, Provo criticized the fact that the Virtual Console version was the censored console version, noting how he missed the meat cleavers and extra violence of the arcade game.

Notes

References

  • Official Web Site of Splatterhouse – Namco
  • West Mansion: The Splatterhouse Homepage