In computer science, reflective programming or reflection is the ability of a process to examine, introspect, and modify its own structure and behavior.
Historical background
The earliest computers were programmed in their native assembly languages, which were inherently reflective, as these original architectures could be programmed by defining instructions as data and using self-modifying code. As the bulk of programming moved to higher-level compiled languages such as ALGOL, COBOL, Fortran, Pascal, and C, this reflective ability largely disappeared until new programming languages with reflection built into their type systems appeared.
Brian Cantwell Smith's 1982 doctoral dissertation introduced the notion of computational reflection in procedural programming languages and the notion of the meta-circular interpreter as a component of 3-Lisp.
Uses
Reflection helps programmers make generic software libraries to display data, process different formats of data, perform serialization and deserialization of data for communication, or do bundling and unbundling of data for containers or bursts of communication.
Effective use of reflection almost always requires a plan: A design framework, encoding description, object library, a map of a database or entity relations.
Reflection makes a language more suited to network-oriented code. For example, it assists languages such as Java to operate well in networks by enabling libraries for serialization, bundling and varying data formats. Languages without reflection such as C are required to use auxiliary compilers for tasks like Abstract Syntax Notation to produce code for serialization and bundling.
Reflection can be used for observing and modifying program execution at runtime. A reflection-oriented program component can monitor the execution of an enclosure of code and can modify itself according to a desired goal of that enclosure. This is typically accomplished by dynamically assigning program code at runtime.
In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods.
Reflection is often used as part of software testing, such as for the runtime creation/instantiation of mock objects.
Reflection is also a key strategy for metaprogramming.
In some object-oriented programming languages such as C# and Java, reflection can be used to bypass member accessibility rules. For C#-properties this can be achieved by writing directly onto the (usually invisible) backing field of a non-public property. It is also possible to find non-public methods of classes and types and manually invoke them. This works for project-internal files as well as external libraries such as .NET's assemblies and Java's archives.
Implementation
A language that supports reflection provides a number of features available at runtime that would otherwise be difficult to accomplish in a lower-level language. Some of these features are the abilities to:
- Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime.
- Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function.
- Evaluate a string as if it were a source-code statement at runtime.
- Create a new interpreter for the language's bytecode to give a new meaning or purpose for a programming construct.
These features can be implemented in different ways. In MOO, reflection forms a natural part of everyday programming idiom. When verbs (methods) are called, various variables such as <code>verb</code> (the name of the verb being called) and <code>this</code> (the object on which the verb is called) are populated to give the context of the call. Security is typically managed by accessing the caller stack programmatically: Since <code>callers()</code> is a list of the methods by which the current verb was eventually called, performing tests on <code>callers()[0]</code> (the command invoked by the original user) allows the verb to protect itself against unauthorised use.
Compiled languages rely on their runtime system to provide information about the source code. A compiled Objective-C executable, for example, records the names of all methods in a block of the executable, providing a table to correspond these with the underlying methods (or selectors for these methods) compiled into the program. In a compiled language that supports runtime creation of functions, such as Common Lisp, the runtime environment must include a compiler or an interpreter.
Reflection can be implemented for languages without built-in reflection by using a program transformation system to define automated source-code changes.
Security considerations
Reflection may allow a user to create unexpected control flow paths through an application, potentially bypassing security measures. This may be exploited by attackers. Historical vulnerabilities in Java caused by unsafe reflection allowed code retrieved from potentially untrusted remote machines to break out of the Java sandbox security mechanism. A large scale study of 120 Java vulnerabilities in 2013 concluded that unsafe reflection is the most common vulnerability in Java, though not the most exploited.
Runtime Performance
Reflective programming commonly introduces a non-negligible runtime performance overhead. Because reflective operations are resolved dynamically at execution time, many Java compiler and JVM optimizations—such as method inlining, static binding, and aggressive just-in-time specialization—cannot be fully applied. As a consequence, reflective calls are typically slower than their statically resolved counterparts. Microbenchmark and application-level studies on Java have shown that reflective operations can incur substantial runtime overhead, especially for method invocation and dynamic object creation, with slowdowns ranging from around 20–40% in moderate cases to more than 300× in heavily reflective dispatch scenarios. In sequential applications, reflection can significantly increase execution time and memory consumption when used in performance-critical code paths. In multithreaded applications, reflective implementations generally preserve scalability, but still exhibit noticeably higher absolute execution times—commonly between 1.5x and 10× slower—than equivalent non-reflective code.
<syntaxhighlight lang="cpp">
import std;
using std::string_view;
using std::views::filter;
using namespace std::meta;
consteval bool isNonstaticMethod(info mem) noexcept {
return is_class_member(mem) && !is_static_member(mem) && is_function(mem);
}
consteval info findMethod(info type, string_view name) {
for (info member : members_of(type, access_context::current())
| filter(isNonstaticMethod)) {
if (has_identifier(member) && identifier_of(member) == name) {
return member;
}
}
// Note: this is std::meta::exception, not std::exception
throw exception(std::format("Failed to retrieve method {} from type {}", name, identifier_of(type)), ^^findMethod);
}
template <info T, const char* Name>
constexpr auto createInvokerImpl = []() -> auto {
static constexpr info M = findMethod(T, Name);
contract_assert(
parameters_of(M).size() == 0 &&
return_type_of(M) == ^^void
);
return []([:T:]& instance) -> void { instance.[:M:](); };
}();
consteval info createInvoker(info type, string_view name) {
return substitute(^^createInvokerImpl, { reflect_constant(type), reflect_constant_string(name) });
}
class Foo {
private:
// ...
public:
Foo() = default;
void printHello() const {
std::println("Hello, world!");
}
};
int main(int argc, char* argv[]) {
Foo foo;
// Without reflection
foo.printHello();
// With reflection
auto invokePrint = [:createInvoker(^^Foo, "printHello"):];
invokePrint(foo);
return 0;
}
</syntaxhighlight>
C#
The following is an example in C#:
<syntaxhighlight lang="c#">
namespace Wikipedia.Examples;
using System;
using System.Reflection;
class Foo
{
// ...
public Foo() {}
public void PrintHello()
{
Console.WriteLine("Hello, world!");
}
}
public class InvokeFooExample
{
static void Main(string[] args)
{
// Without reflection
Foo foo = new();
foo.PrintHello();
// With reflection
Object reflectedFoo = Activator.CreateInstance(typeof(Foo));
MethodInfo method = reflectedFoo.GetType()
.GetMethod("PrintHello");
method.Invoke(foo, null);
}
}
</syntaxhighlight>
Delphi, Object Pascal
This Delphi and Object Pascal example assumes that a class has been declared in a unit called :
<syntaxhighlight lang="Delphi">
uses RTTI, Unit1;
procedure WithoutReflection;
var
Foo: TFoo;
begin
Foo := TFoo.Create;
try
Foo.Hello;
finally
Foo.Free;
end;
end;
procedure WithReflection;
var
RttiContext: TRttiContext;
RttiType: TRttiInstanceType;
Foo: TObject;
begin
RttiType := RttiContext.FindType('Unit1.TFoo') as TRttiInstanceType;
Foo := RttiType.GetMethod('Create').Invoke(RttiType.MetaclassType, []).AsObject;
try
RttiType.GetMethod('Hello').Invoke(Foo, []);
finally
Foo.Free;
end;
end;
</syntaxhighlight>
eC
The following is an example in eC:
<syntaxhighlight lang=eC>
// Without reflection
Foo foo{};
foo.hello();
// With reflection
Class fooClass = eSystem_FindClass(__thisModule, "Foo");
Instance foo = eInstance_New(fooClass);
Method m = eClass_FindMethod(fooClass, "hello", fooClass.module);
((void(*)())(void*)m.function)(foo);
</syntaxhighlight>
Go
The following is an example in Go:
<syntaxhighlight lang="go">
import (
"fmt"
"reflect"
)
type Foo struct{}
func (f Foo) Hello() {
fmt.Println("Hello, world!")
}
func main() {
// Without reflection
var f Foo
f.Hello()
// With reflection
var fT reflect.Type = reflect.TypeOf(Foo{})
var fV reflect.Value = reflect.New(fT)
var m reflect.Value = fV.MethodByName("Hello")
if m.IsValid() {
m.Call(nil)
} else {
fmt.Println("Method not found")
}
}
</syntaxhighlight>
Java
The following is an example in Java:
<syntaxhighlight lang="java">
package org.wikipedia.examples;
import java.lang.reflect.Method;
class Foo {
// ...
public Foo() {}
public void printHello() {
System.out.println("Hello, world!");
}
}
public class InvokeFooExample {
public static void main(String[] args) {
// Without reflection
Foo foo = new Foo();
foo.printHello();
// With reflection
try {
Foo reflectedFoo = Foo.class
.getDeclaredConstructor()
.newInstance();
Method m = reflectedFoo.getClass()
.getDeclaredMethod("printHello", new Class<?>[0]);
m.invoke(reflectedFoo);
} catch (ReflectiveOperationException e) {
System.err.printf("An error occurred: %s%n", e.getMessage());
}
}
}
</syntaxhighlight>
Java also provides an internal class (not officially in the Java Class Library) in module <code>jdk.unsupported</code>, <code>sun.reflect.Reflection</code> which is used by <code>sun.misc.Unsafe</code>. It contains one method, for obtaining the class making a call at a specified depth. This is now superseded by using the class <code>java.lang.StackWalker.StackFrame</code> and its method .
JavaScript/TypeScript
The following is an example in JavaScript:
<syntaxhighlight lang="javascript">
import 'reflect-metadata';
// Without reflection
const foo = new Foo();
foo.hello();
// With reflection
const foo = Reflect.construct(Foo);
const hello = Reflect.get(foo, 'hello');
Reflect.apply(hello, foo, []);
// With eval
eval('new Foo().hello()');
</syntaxhighlight>
The following is the same example in TypeScript:
<syntaxhighlight lang="typescript">
import 'reflect-metadata';
// Without reflection
const foo: Foo = new Foo();
foo.hello();
// With reflection
const foo: Foo = Reflect.construct(Foo);
const hello: (this: Foo) => void = Reflect.get(foo, 'hello') as (this: Foo) => void;
Reflect.apply(hello, foo, []);
// With eval
eval('new Foo().hello()');
</syntaxhighlight>
Julia
The following is an example in Julia:
<syntaxhighlight lang="julia-repl">
julia> struct Point
x::Int
y
end
- Inspection with reflection
julia> fieldnames(Point)
(:x, :y)
julia> fieldtypes(Point)
(Int64, Any)
julia> p = Point(3,4)
- Access with reflection
julia> getfield(p, :x)
3
</syntaxhighlight>
Kotlin
Using Java reflection:
<syntaxhighlight lang="kotlin">
package org.wikipedia.examples
import java.lang.reflect.Method
class Foo {
// ...
constructor()
fun printHello() {
println("Hello, world!")
}
}
fun main(args: Array<String>) {
// Without reflection
val foo = Foo()
foo.printHello()
// With reflection
try {
// Foo::class.java retrieves a java.lang.Class<Foo>
val reflectedFoo = Foo::class.java
.getDeclaredConstructor()
.newInstance()
val m: Method = reflectedFoo.javaClass
.getDeclaredMethod("printHello")
m.invoke(reflectedFoo)
} catch (e: ReflectiveOperationException) {
System.err.printf("An error occurred: %s%n", e.message)
}
}
</syntaxhighlight>
Using pure Kotlin:
<syntaxhighlight lang="kotlin">
package org.wikipedia.examples
import kotlin.reflect.full.createInstance
import kotlin.reflect.full.functions
class Foo {
// ...
fun printHello() {
println("Hello, world!")
}
}
fun main(args: Array<String>) {
// Without reflection
val foo = Foo()
foo.printHello()
// With reflection
try {
val kClass = Foo::class
val reflectedFoo = kClass.createInstance()
val function = kClass.functions.first { it.name == "printHello" }
function.call(reflectedFoo)
} catch (e: Exception) {
System.err.printf("An error occurred: %s%n", e.message)
}
}
</syntaxhighlight>
Objective-C
The following is an example in Objective-C, implying either the OpenStep or Foundation Kit framework is used:
<syntaxhighlight lang="ObjC">
// Foo class.
@interface Foo : NSObject
- (void)hello;
@end
// Sending "hello" to a Foo instance without reflection.
Foo* obj = [[Foo alloc] init];
[obj hello];
// Sending "hello" to a Foo instance with reflection.
id obj = [[NSClassFromString(@"Foo") alloc] init];
[obj performSelector: @selector(hello)];
</syntaxhighlight>
Perl
The following is an example in Perl:
<syntaxhighlight lang="perl">
- Without reflection
my $foo = Foo->new;
$foo->hello;
- or
Foo->new->hello;
- With reflection
my $class = "Foo"
my $constructor = "new";
my $method = "hello";
my $f = $class->$constructor;
$f->$method;
- or
$class->$constructor->$method;
- with eval
eval "new Foo->hello;";
</syntaxhighlight>
PHP
The following is an example in PHP:
<syntaxhighlight lang="php">
// Without reflection
$foo = new Foo();
$foo->hello();
// With reflection, using Reflections API
$reflector = new ReflectionClass("Foo");
$foo = $reflector->newInstance();
$hello = $reflector->getMethod("hello");
$hello->invoke($foo);
</syntaxhighlight>
Python
The following is an example in Python:
<syntaxhighlight lang="python">
from typing import Any
class Foo:
- ...
def print_hello(self) -> None:
print("Hello, world!")
if __name__ == "__main__":
- Without reflection
obj: Foo = Foo()
obj.print_hello()
- With reflection
obj: Foo = globals()["Foo"]()
_: Any = getattr(obj, "print_hello")()
- With eval
eval("Foo().print_hello()")
</syntaxhighlight>
R
The following is an example in R:
<syntaxhighlight lang="r">
- Without reflection, assuming foo() returns an S3-type object that has method "hello"
obj <- foo()
hello(obj)
- With reflection
class_name <- "foo"
generic_having_foo_method <- "hello"
obj <- do.call(class_name, list())
do.call(generic_having_foo_method, alist(obj))
</syntaxhighlight>
Ruby
The following is an example in Ruby:
<syntaxhighlight lang="ruby">
- Without reflection
obj = Foo.new
obj.hello
- With reflection
obj = Object.const_get("Foo").new
obj.send :hello
- With eval
eval "Foo.new.hello"
</syntaxhighlight>
Rust
Rust does not have compile-time reflection in the standard library, but it is possible using some third-party libraries such as "".
<syntaxhighlight lang="rust">
use std::any::TypeId;
use bevy_reflect::prelude::*;
use bevy_reflect::{
FunctionRegistry,
GetTypeRegistration,
Reflect,
ReflectFunction,
ReflectFunctionRegistry,
ReflectMut,
ReflectRef,
TypeRegistry
};
- [derive(Reflect)]
- [reflect(DoFoo)]
struct Foo {
// ...
}
impl Foo {
fn new() -> Self {
Foo {}
}
fn print_hello(&self) {
println!("Hello, world!");
}
}
- [reflect_trait]
trait DoFoo {
fn print_hello(&self);
}
impl DoFoo for Foo {
fn print_hello(&self) {
self.print_hello();
}
}
fn main() {
// Without reflection
let foo: Foo = Foo::new();
foo.print_hello();
// With reflection
let mut registry: TypeRegistry = TypeRegistry::default();
registry.register::<Foo>();
registry.register_type_data::<Foo, ReflectFunctionRegistry>();
registry.register_type_data::<Foo, ReflectDoFoo>();
let foo: Foo = Foo;
let reflect_foo: Box<dyn Reflect> = Box::new(foo);
// Version 1: call hello by trait
let trait_registration: &ReflectDoFoo = registry
.get_type_data::
