is a 1990 vertically scrolling shooter video game developed by Seibu Kaihatsu and published by Tecmo for arcades. The game's story takes place in the year 2090, when an alien species known as the Crystals invaded Earth. Players assume the roles of the Vanquish Crystal Defense pilot duo, taking control of two state of the art Fighting Thunders aircraft to defeat the Crystals and save the Earth.

The game was conceived after Dynamite Duke, Seibu Kaihatsu's prior title, failed to sell as well as expected. During development, the game was designed as a vertically scrolling shooter due to the popularity of the genre at the time. Cheaper arcade hardware had to be used due to financial constraints caused by Dynamite Dukes poor sales.

Although Seibu doubted Raidens success, it managed to sell 17,000 arcade units worldwide, helping to recuperate the company's investments through word-of-mouth. The title became a critical success, with its most lauded features being the graphics, music, gameplay and co-operative play.

Due to the success of Raiden, several sequels and related games were made. Raiden was ported to home computers and various home video game consoles in the early to mid 1990s. The game was released as part of several compilations and through download services such as PlayStation Network. The ports received mixed to positive reception.

Gameplay

thumb|left|Arcade version screenshot

Raiden is a vertically scrolling shoot 'em up game consisting of eight stages of increasing difficulty. In each stage, the player maneuvers the Fighting Thunder craft, engaging various enemies and avoiding their attacks. In cooperative play, both players can generate special projectiles that damage enemies by shooting the other player craft. After completing the eighth and final stage, the player returns to the first stage with the difficulty increased.

Collectible items include bombs, which cancel out enemy fire and deal damage over a wide area; weapon power-ups; and score-increasing medals. There are two bonus collectible items: the Miclus (a boss in Seibu Kaihatsu's 1985 title Wiz) and a fairy that releases power-up items when the player dies. When the player dies, the fighter's shrapnel become projectiles that damage enemies. If all lives are lost during a gameplay session, the game is over unless players insert more credits into the arcade machine to continue playing. Upon continuing, the player will start at the last checkpoint reached.

Plot

The story of Raiden takes place in the year 2090, when a species of alien lifeforms known as the Crystals invaded Earth. The Crystals took control over most of Earth's military hardware to use in the invasion. In response, the world organization known as Vanquish Crystal Defense (VCD) develops the Fighting Thunder attack craft, a cutting-edge weapon based on Crystal technology. To survive against the invaders and fight back, VCD deploys Fighting Thunder as the only hope for humanity. The game's setting and storyline focus on the use of advanced alien technology and resistance against the Crystal invasion.

Development

According to graphic designer and current MOSS CEO Toshinobu Komazawa, the creation of Dynamite Duke gave Seibu Kaihatsu the opportunity to begin developing Raiden, as the former did not sell as well as Seibu had hoped. In order to recoup the costs of developing Dynamite Duke, the decision was made to develop a shoot 'em up instead of a sequel to it.

Release and ports

Raiden was first released in the arcades in April 1990 by Tecmo in Japan. It was released in North America by Fabtek, Taiwan by Liang HWA Electronics, South Korea by IBL Corporation, and Hong Kong by Wah Yan Electronics. The game was ported to various platforms, with each port featuring several changes and additions. In 2022, the arcade version will be included as part of the Sega Astro City Mini V, a vertically oriented variant of the Sega Astro City mini console.

The PC Engine conversion was developed by A.I Company and first published by Hudson Soft in Japan on 22 November 1991, and released a few months later on the North American TurboGrafx-16 by NEC Technologies. It is a mostly faithful port of the arcade original.

The Atari Jaguar version was developed by Imagitec Design, then released in North America in November 1993. The North America, Europe and Japan releases were distributed by Atari Corporation and Mumin Corporation in 1994 respectively. It features various presentation and gameplay changes from the original arcade version.

Raiden Trad and Raiden Densetsu

The FM Towns release was titled Raiden Densetsu ("Legend of Raiden") in Japan, while both the Mega Drive/Genesis and Super Nintendo Entertainment System ports were given the name Raiden Trad across all regions ("Trad" being an abbreviation of tradition, an alternative meaning of densetsu). Each version of Trad was developed and distributed by different developers and publishers; Toei Animation published the SNES version despite not providing animation services.

Super Raiden

Super Raiden is a PC Engine Super CD-ROM² version of the TurboGrafx-16 HuCard port. Its main new feature is the use of Redbook CD Audio for an arranged soundtrack, along with additional stages exclusive to the CD version.

The Raiden Project

: See main article: The Raiden Project

Both the original Raiden and Raiden II were included as part of The Raiden Project compilation. The included games are based directly on the original arcade releases and offers several options not found in other ports.

Re-releases

Raiden was first adapted on mobile phones by Com2uS in 2004. The original game was later included as part of the 2012 compilation Raiden Legacy by DotEmu for mobile devices, PCs and other platforms. Raiden Legacy also includes the three games in the Raiden Fighters sub-series. On July 1, 2021, the arcade version of the game got ported for modern consoles as part of the Arcade Archives series.

Cancelled ports

An Amiga version was announced in late 1993 to be under development by Imagitec Design. It was intended to be published by U.S. Gold, but according to a former Imagitec employee on an Amiga-dedicated internet forum, it was left unreleased due to the arrival of newer systems on the market. Another version was made by Imagitec for the Atari Falcon, announced in 1994. Early playable builds of both versions have since been leaked online.

Reception

{| class="wikitable collapsible" style="float:right; font-size:80%; text-align:center; margin:1em; margin-top:0; padding:0;" cellpadding="0"

! colspan=9 style="font-size: 120%" | Reception

|-

! colspan=9 | Aggregate scores

|-

! rowspan=2 | Aggregator

! colspan=9 | Scores

|-

! SMD/GEN

! TG-16

! SNES

! PCE SCD-ROM²

! JAG

! DOS

! Lynx

! Mobile

|-

| GameRankings

| 50%

|

| 57.50%

|

| 60%

|

|

| 72%

|-

! colspan=9 | Review scores

|-

! rowspan=2 | Publication

! colspan=9 | Scores

|-

! SMD/GEN

! TG-16

! SNES

! PCE SCD-ROM²

! JAG

! DOS

! Lynx

! Mobile

|-

| ASM

|

|

| 4/12

|

| 8/12

|

|

|

|-

| AllGame

|

| 3.5/5

|

|

| 2.5/5

| 2.5/5

| 3.5/5

|

|-

| AGH

|

|

|

|

| 5/10

|

| 9/10

|

|-

| Atari ST User

|

|

|

|

| 40%

|

|

|

|-

| Beep! Mega Drive

| 6.5/10

|

|

|

|

|

|

|

|-

| CVG

|

|

|

|

| 44/100

|

|

|

|-

| Consoles +

| 67%

| 91%

| 69%

| 91%

|

|

|

|

|-

| Edge

|

|

|

|

| 5/10

|

|

|

|-

| Electronic Games

|

|

|

|

| 86%<br />B+

|

|

|

|-

| EGM

| 29/40

| 30/40

|

|

| 24/40

|

|

|

|-

| Famitsu

| 27/40

| 28/40

|

| 29/40

|

|

|

|

|-

| GameFan

|

|

|

|

| 329/400

|

|

|

|-

| GamePro

| 19/25

|

| 15/20

|

| 14/20

|

|

|

|-

| GameSpot

|

|

|

|

|

|

|

| 7.2/10

|

| 92%

| 62%

|

|

|

|-

| Hobby Consolas

|

| 91/100

|

|

|

|

|

|

|-

| Hyper

|

|

|

|

| 61%

|

|

|

|-

| IGN

|

|

|

|

|

|

| 7.0/10

|

|-

| Joypad

|

| 85%

| 71%

| 91%

| 64%

|

|

|

|-

| Joystick

| 70%

| 82%

| 71%

| 90%

|

|

|

|

|-

| MAN!AC

|

|

|

|

| 61%

|

|

|

|-

| Mean Machines

| 81%

|

|

|

|

|

|

|

|-

| MDAG

| 81%

|

|

|

|

|

|

|

|-

| Mega Fun

|

|

|

|

| 63%

|

|

|

|-

| MegaTech

| 79%

|

|

|

|

|

|

|

|-

| Nintendo Power

|

|

| 11.5/20

|

|

|

|

|

|-

| Play Time

|

| 74%

|

|

| 60/100

|

|

|

|-

| Player One

| 60%

| 77%

|

| 89%

|

|

|

|

|-

| Power Play

| 56%

|

| 41%

|

|

| 59%

|

|

|-

| Sega Power

| 4/5<br />68%

|

|

|

|

|

|

|

|-

| Sega Pro

| 76/100<br />58/100

|

|

|

|

|

|

|

|-

| ST-Computer

|

|

|

|

| 60%

|

|

|

|-

| ST Format

|

|

|

|

| 70%

|

|

|

|-

| ST Review

|

|

|

|

| 67%

|

|

|

|-

| Super Game

| 91/100

|

|

|

|

|

|

|

|-

| Super Game Power

|

|

|

|

| 3.3/5.0

|

|

|

|-

| TurboPlay

|

| 8/10

|

|

|

|

|

|

|-

| Video Games

|

|

|

|

| 60%

|

|

|

|}

Arcade

The original arcade release of Raiden did not make as much money initially, with Komazawa attributing this to the game's underpowered hardware and lack of flashy visuals to draw players in. It went on to be Japan's sixth highest-grossing arcade game of 1990 and fifth highest-grossing arcade game of 1991.

It was also an arcade hit for Fabtek in North America, where it became a chart-topper. During November and December 1990, weekly coin drop earnings averaged $194.25 per arcade unit.

Raiden was included as one of the titles in the 2010 book 1001 Video Games You Must Play Before You Die.

Jaguar

Electronic Gaming Monthly gave the Atari Jaguar version an average of 6 out of 10. The four reviewers agreed that it was virtually identical to the arcade version, but were divided about the quality of the game itself. Two of them described Raiden as "above average", and two described it as mediocre, saying that the ship moves too slow, enemy fire often blends in with the background, and the graphics are subpar given the Jaguar's capabilities.

Legacy

The success of Raiden resulted in several sequels and spin-offs across multiple platforms. Seibu Kaihatsu developed the Raiden games until they went bankrupt in 2005. Japanese developer MOSS, formed by Seibu Kaihatsu's development staff, purchased the rights to the series, with their first release being Raiden III in 2005. In 1994, the game's trademark was abandoned.

Notes

References

  • Raiden at GameFAQs
  • Raiden at Giant Bomb
  • Raiden at Killer List of Videogames
  • Raiden at MobyGames
  • Raiden Trad at GameFAQs
  • Raiden Trad at Giant Bomb