In computing, position-independent code Generating position-independent code is often the default behavior for compilers, but they may place restrictions on the use of some language features, such as disallowing use of absolute addresses (position-independent code has to use relative addressing). Instructions that refer directly to specific memory addresses sometimes execute faster, and replacing them with equivalent relative-addressing instructions may result in slightly slower execution, although modern processors make the difference practically negligible.
Data references from position-independent code are usually made indirectly, through Global Offset Tables (GOTs), which store the addresses of all accessed global variables. There is one GOT per compilation unit or object module, and it is located at a fixed offset from the code (although this offset is not known until the library is linked). When a linker links modules to create a shared library, it merges the GOTs and sets the final offsets in code. It is not necessary to adjust the offsets when loading the shared library later.
Windows DLLs
Dynamic-link libraries (DLLs) in Microsoft Windows use variant E8 of the CALL instruction (Call near, relative, displacement relative to next instruction). These instructions do not need modification when the DLL is loaded.
Some global variables (e.g. arrays of string literals, virtual function tables) are expected to contain an address of an object in data section respectively in code section of the dynamic library; therefore, the stored address in the global variable must be updated to reflect the address where the DLL was loaded to. The dynamic loader calculates the address referred to by a global variable and stores the value in such global variable; this triggers copy-on-write of a memory page containing such global variable. Pages with code and pages with global variables that do not contain pointers to code or global data remain shared between processes. This operation must be done in any OS that can load a dynamic library at arbitrary address.
In Windows Vista and later versions of Windows, the relocation of DLLs and executables is done by the kernel memory manager, which shares the relocated binaries across multiple processes. Images are always relocated from their preferred base addresses, achieving address space layout randomization (ASLR).
The code segment contains only code and the linkage section serves as a template for a new linkage segment. Pointer register 4 (PR4) points to the linkage segment of the procedure. A call to a procedure saves PR4 in the stack before loading it with a pointer to the callee's linkage segment. The procedure call uses an indirect pointer pair
Apple's macOS and iOS fully support PIE executables as of versions 10.7 and 4.3, respectively; a warning is issued when non-PIE iOS executables are submitted for approval to Apple's App Store but there's no hard requirement yet and non-PIE applications are not rejected.
External links
- Introduction to Position Independent Code
- Position Independent Code internals
- Programming in Assembly Language with PIC
- The Curious Case of Position Independent Executables
