In object-oriented programming (OOP), object lifetime is the period of time between an object's creation and its destruction. In some programming contexts, object lifetime coincides with the lifetime of a variable that represents the object. In other contexts where the object is accessed by reference object lifetime is not determined by the lifetime of a variable. For example, destruction of the variable may only destroy the reference, not the referenced object.
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he:Copy constructor
pl:Konstruktor (programowanie obiektowe)
sl:Konstruktor
