Sound chips come in different forms and use a variety of techniques to generate audio signals. This is a list of sound chips that were produced by a certain company or manufacturer, categorized by the sound generation of the chips.

Programmable sound generators (PSG)

{| class="wikitable sortable"

|-

! style="width:15%" | Manufacturer

! style="width:15%" | Chip

! Year

! Channels

! Applications

! Notes

! class="unsortable" |

|-

| rowspan="4" | Atari, Inc.

| Television Interface Adaptor (TIA)

| 1977

| 2

| Atari 2600 and Atari 7800 video game consoles, Video Music (music visualizer for TV)

| Combined sound and graphics chip, (MOS) integrated circuit

|

|-

| POKEY

| 1979

| 4

| Atari 8-bit, Atari 5200, some Atari arcade machines, certain Atari 7800 cartridges

|

|

|-

| Atari AMY

| 1983

| 64/8

| Intended for 65XEM (never released)

| HMOS (depletion mode NMOS) chip, additive synthesis chip (64 oscillators, 8 frequency ramps)

|

|-

|Atari MIKEY

|1989

|4

|For the Atari Lynx

|Combined sound and LCD driver, has 4-channels with an 8-bit DAC

|

|-

| rowspan="3" | General Instrument

| AY-3-8910

| 1978

| 3

| Arcade boards (DECO, Taito Z80, Konami Scramble, Irem M27, Konami 6809, Capcom Z80), computers (Colour Genie, Oric 1, MSX, Amstrad CPC, ZX Spectrum 128, Elektor TVGC, Mockingboard, Speech/Sound Program Pak (TRS-80 Color Computer)), Intellivision

| N-type MOS (NMOS) large-scale integration (LSI) chip

|

|-

| SP0250

| 1981

| 1

| Sega G80 arcade system board

| Linear predictive coding (LPC) speech synthesis NMOS chip

|

|-

| SP0256

| 1984

| 1

| Intellivoice (Intellivision), MicroSpeech (ZX Spectrum), Datel Electronics Vox Box (ZX Spectrum), Tandy Voice Synthesizer (TRS-80), VIC-20 and Atari 8-bit serial-connected and homebrew kits, Fuzzbuster radar detector

| LPC speech synthesis NMOS LSI chip

|

|-

| rowspan="2" | Konami

| RC

| 1981

| 1

| Konami Scramble and Gyruss arcade system boards

|

|

|-

| VRC6

| 1989

| 3

| Certain Konami-produced Famicom cartridges

|

|

|-

| rowspan="3" | MOS Technology

| VIC (6560 / 6561)

| 1977

| 4

| VIC-1001 and VIC-20

| Combined sound and graphics NMOS chip

|

|-

| SID (6581 / 8580)

| 1981

| 3

| Commodore 64 and Commodore 128 computers, Elektron SidStation synthesizer sound module

| NMOS chip (6581) / HMOS-II chip (8580)

|

|-

| TED (7360 / 8360)

| 1983

| 2

| Commodore 16, Plus/4

| HMOS chip

|

|-

|Microchip Technology

|AY8930

|1989

|3

|Covox Sound Master Card

|

|

|-

| Oki Electric Industry

| Oki MSM5232

| 1983

| 8

| Arcade games (particularly Taito games), Korg Poly-800 polyphonic synthesiser

| Complementary MOS (CMOS) chip

|

|-

| Philips

| Philips SAA1099

| 1984

| 6

| SAM Coupé, Creative Music System (also known as Game Blaster)

|

|

|-

| Ricoh

| Ricoh 2A03 / 2A07

| 1983

| 5

| Nintendo Entertainment System (Famicom) home console (hardware expandable), arcade game Punch-Out!!

| NMOS chip, delta modulation channel (DMC) is for pulse-code modulation (PCM) sampling, 7-bit DAC.

|

|-

| Sega

| Sega Melody Generator

| 1981

| 1

| Sega G80 arcade system board

|

|

|-

|rowspan=2 | Sharp Corporation

| Sharp LR35902

| 1989

| 4

| Game Boy, Game Boy Color, Game Boy Advance

| In Game Boy Advance, it's used for Game Boy/Game Boy Color mode and supports software-mixed PCM as a secondary function.

|

|-

| Sharp SM8521

| 1997

| 1

| Game.com

| Noise generator

|

|-

| Sunsoft

| Sunsoft 5B

| 1992

| 3

| Famicom cartridge Gimmick!

| Derivative of Yamaha YM2149F

|

|-

| rowspan="9" | Texas Instruments

| SN76477

| 1978

| 1

| Space Invaders arcade system board, ABC 80

|

|

|-

| LPC Speech Chips

| 1978

| 1

| Speak & Spell, Speak & Math, Speak & Read, arcade games

| Pitch-excited LPC (PE-LPC) speech synthesizer, digital signal processor (DSP), P-type MOS (PMOS) chip

|

|-

| SN76489 (DCSG)

| 1979

| 4

| Various arcade system boards, Master System console, BBC Micro home computer, Sharp MZ-800, IBM PCjr and TI-99/4A computers

|

| rowspan="2" |

|-

| SN76489A (DCSG)

| 1982

| 4

| ColecoVision and SG-1000 consoles

|

|-

| SN76496

| 1982

| 4

| Tandy 1000 computer

|

|

|-

| TMS3615

| 1981

| 2

| Arcade games

|

|

|-

| TMS3617

|

|

|

|

|

|-

| TMS3630

|

|

|

|

|

|-

| TMS3631-RI104 / RI105

|

|

|

|

|

|-

| Toshiba

| Toshiba T7766A

| 1988

| 3

| Some MSX models (MSX-Engine)

| AY-3-8910 compatible chip (has the same pinout)

|

|-

| Unisonic Technologies Company

| UM66, TXXL series

|

| 1 or 2

|

| 3-pin CMOS LSI based chip that contains pre-programmed read-only memory (ROM)

|

|-

| rowspan="3" | Yamaha

| Yamaha YM2149 (SSG)

| 1983

| 3

| Various arcade boards, MSX computers (including Yamaha CX5M), Atari ST computer

| NMOS LSI chip based on AY-3-8910

|

|-

| Yamaha / Sega VDP PSG (SN76496)

| 1984

| 4

| SG-1000 II, Master System, Mega Drive/Genesis and Pico consoles, Game Gear handheld game console

| Based on Texas Instruments SN76496. Integrated into the Yamaha YM2217, Yamaha YM2602, and Yamaha YM7101 VDP chips.<br>In Mega Drive/Genesis, it is both secondary to the Yamaha YM2612 FM chip and for Master System mode.

|

|-

| Yamaha YM3439 (SSGC)

| 1991

| 3

| Atari Falcon and MSX computers

| CMOS LSI variant of YM2149

|

|}

Wavetable synthesis

{| class="wikitable sortable"

! style="width:10%" | Manufacturer(s)

! style="width:15%" | Chip

! Year

! Channels

! Applications

! Notes

! class="unsortable" |

|-

| rowspan="2" | Atmel / Dream

| SAM9407

| 1993

| 4

| Quasimidi digital synthesizers (Caruso, Quasar, Technox, Raven, Raven MAX), computer sound cards (Guillemot Maxi Sound 64 Dynamic 3D, Maxi Sound Home Studio 64 Pro, Hoontech ST128 Gold & Ruby and Soundtrack Digital Audio, TerraTec AudioSystem EWS64L/XL/XXL/SHome Studio Pro 64, Home Studio)

| High-speed CMOS (HCMOS) chip

|

|-

| SAM9707

| 1998

| 4

| Quasimidi digital synthesizers (Rave-O-Lution 309, Sirius, Polymorph)

| Digital signal processor (DSP) core

|

|-

| Ensoniq

| Ensoniq 5503

| 1984

| 32

| Mirage synthesizer and Apple IIGS computer

|

|

|-

| Hudson Soft / NEC / Epson

| Hudson Soft HuC6280

| 1987

| 6

| NEC's PC Engine (TurboGrafx-16) console

| CMOS chip

|

|-

| Konami

| Konami SCC

| 1987

| 5

| Certain arcade system boards, game cartridges for MSX

|

|

|-

| rowspan="6" | Namco

| Namco WSG (Waveform Sound Generator)

| 1980

| 3

| Several Namco arcade system boards (including Namco Pac-Man and Namco Galaga)

|

|

|-

| Namco 52xx (Audio Processor)

| 1981

| 1

| Namco Galaga and Namco Pole Position arcade system boards

|

|

|-

| Namco CUS30

| 1984

| 8

| Namco Pac-Land, Namco Thunder Ceptor, System 86 and Namco System 1 arcade boards

| Similar to the earlier 15xx WSG, but capable of stereo sound.

|

|-

| Nintendo

| VSU-VUE

| 1995

| 6

| Virtual Boy portable console

| Silicon-gate CMOS chip

|

|-

| Ricoh

| Ricoh 2C33

| 1986

| 1

| Famicom Disk System

|

|

|-

| rowspan="2" | Sharp Corporation

| Sharp LR35902

| 1989

| 1

| Game Boy, Game Boy Color, Game Boy Advance

| In Game Boy Advance, it's used for Game Boy/Game Boy Color mode and supports software-mixed PCM as a secondary function.

|

|-

| Sharp SM8521

| 1997

| 2

| Game.com

|

|

|-

|}

Frequency modulation (FM) synthesis

{| class="wikitable sortable"

|-

! Manufacturer

! style="width:15%" | Chip

! Year

! Total FM operators

! Max FM channels

! Max ops / channel

! Applications

! Notes

! class="unsortable" |

|-

| ESS Technology

| ESFM synthesizer

| 1994

| 72

| 18

| 4

| Most ESS Tech sound chips (ES1868/69 being most common)

| Based on Yamaha YMF262 (OPL3) silicon-gate CMOS chip. Includes wavetable interface. Two modes, one "OPL2/3 compatible" and the other the native superset.

|

|-

| rowspan="27" |Yamaha

| YM2128 (OPS) / YM2129 (EGS)

| 1983

| 96

| 16

| 6

| Yamaha digital synthesizers (DX7, DX1, DX5, DX9, TX7, TX216, TX416, TX816)

| Chipset (OPS operator chip, EGS envelope generator chip)

|

|-

| Yamaha YM2151 (a.k.a. OPM)

| 1983

| 32

| 8

| 4

| Mid-1980s to mid-1990s arcade systems (the most prolific FM chip used in arcades), Sharp X1 and X68000 computers, MSX (CX5M, Yamaha SFG-01 and SFG-05 FM Sound Synthesizer Unit), Yamaha digital synthesizers (DX21, DX27, DX100)

| NMOS chip (depletion-load)

|

|-

| Yamaha YM2203 (a.k.a. OPN)

| 1984

| 12

| 3

| 4

| Some 1980s arcade games, NEC computers (PC-88, PC-98, NEC PC-6001mkII SR, PC-6601 SR)

| 3 additional Yamaha YM2149 SSG square wave channels, silicon-gate NMOS LSI chip

|

|-

| Yamaha YM2164 (a.k.a. OPP)

| 1985

| 32

| 8

| 4

| Yamaha FB-01 MIDI Expander, IBM Music Feature Card, MSX (Yamaha CX5M and SFG-05), Korg DS-8 and 707 digital synthesizers

| Based on Yamaha YM2151 (OPM)

|

|-

| Yamaha YM2608 (a.k.a. OPNA)

| 1986

| 24

| 6

| 4

| NEC PC-88 and PC-98 computers

| 3 additional Yamaha YM2149 SSG square wave channels, 7 additional ADPCM channels, silicon-gate NMOS LSI chip

|

|-

| Yamaha YM3438 (a.k.a. OPN2C)

| 1989

| 24

| 6

| 4

| Sega Mega Drive/Genesis console (later models), FM Towns computer, Sega arcade systems

| Improved Yamaha YM2612, PCM supported on one of the channels, silicon-gate CMOS LSI chip

|

|-

| Yamaha YMF262 (a.k.a. OPL3)

| 1990

| 36

| 18

| 4

| Sound Blaster Pro 2.0 and later cards for PC (including Sound Blaster 16, AdLib Gold 1000 and AWE32)

| Silicon-gate CMOS chip

|

|-

| Yamaha YMF292 (a.k.a. SCSP)

| 1994

| 32

| 32

| 32

| Sega Saturn console, Sega ST-V, Model 2A/2B/2C CRX and Model 3 arcade systems

| PCM supported

|

|-

| Yamaha YMF288 (a.k.a. OPN3)

| 1995

| 24

| 6

| 4

| NEC PC-98 computer

| Based on Yamaha YM2608 (OPNA)

|

|-

| Yamaha YMF7xx (a.k.a. OPL3-SA)

| 1997

| 36

| 18

| 4

| Embedded audio chipset in some laptops and sound cards (including PCI, ISA and Yamaha Audician 32)

| Integrates Yamaha YMF262 (OPL3)

|

|-

| Yamaha YMU757 (a.k.a. MA-1)

| 1999

| 8

| 4

| 2

| Some 2000s and 1990s cellphones, PDAs

|

|

|-

| Yamaha YMU759 (a.k.a. MA-2)

| 2000

| 32

| 16

| 2

| Some 2000s cellphones, PDAs

| 8 channels for 4 operators, an additional ADPCM channel

|

|-

| Yamaha YMU762 (a.k.a. MA-3)

| 2001

| 64

| 32

| 2

| Some 2000s cellphones, PDAs

| 16 channels for 4 operators, 8 additional PCM/ADPCM channels

|

|-

| Yamaha YMU765 (a.k.a. MA-5)

| 2003

| 64

| 32

| 2

| Some 2000s cellphones, PDAs

| 32 PCM/ADPCM channels, 16 channels for 4 operators

|

|-

| Yamaha YMF825 (a.k.a. SD-1)

| 2011

| 32

| 16

| 4

|

|

|

|}

Pulse-code modulation (PCM) sampling

{| class="wikitable sortable"

|-

! style="width:10%" | Manufacturer(s)

! style="width:15%" | Chip

!Year

! Max PCM channels

! Max sample depth (bits)

! Max sample rate (Hz)

! Applications

! Notes

! class="unsortable" |

|-

|Analog Devices

|AD1848

|1992

|Multiple stereo channels, unlimited

|16

|48,000

|Original Windows Sound System card by Microsoft, Ensoniq Soundscape S-2000 and Elite cards

|Digital-to-analog codec chip, 2-channel stereo input/output

|

|-

| ARM Ltd.

| VIDC20

| 1994

| 8

| 16

| 44,100

| Risc PC computer

|

|

|-

| rowspan="2" | Atari Corporation

| Jerry

| 1993

| Variable, limited by software

| 16

| 44,100

| Jaguar console

| DSP, also supports pulse-width modulation (PWM) and wavetable synthesis

|

|-

| SDMA (Sound/DMA)

| 1992

| 8

| 16

| 49,170

| Falcon computer

| Integrates Motorola 56001 DSP

|

|-

| Crystal Semiconductor

| CS4231

| 1992

| 1

| 16

| 48,000

| Windows Sound System compatible, Gravis Ultrasound card

|

|

|-

| Drucegrove

| Digitalker MM54104

| 1980

| 1

| 1

| 13,000

| Namco Galaxian (King & Balloon) and Scorpion arcade system boards, National Semiconductor Digitalker DT1050 speech synthesizer

| Delta modulation (DM) differential PCM (DPCM) speech synthesis chip

|

|-

| Gravis

| GF1

| 1992

| 32

| 16

| 44,100

| Gravis Ultrasound card

|

|

|-

| Harris Corporation

| HC-55516

| 1981

| 1

| 1

| 32,000

| Irem M27 (Red Alert), Sinistar and Midway Y Unit arcade system boards

| Continuously variable slope DM (CVSD) adaptive DM (ADM) speech decoder

|

|-

| Intel

| Intel High Definition Audio (IHDA)

| 2004

| 8

| 32

| 192,000

| IBM Personal Computer, IBM PC compatible computers

|

|

|-

| rowspan="3" | Konami

| Konami K007232

| 1986

| 2

| 7

| 32,000

| Konami Bubble System, Twin 16 and TMNT based arcade boards

| PCM

|

|-

| Konami K053260

| 1990

| 4

| 12

| 32,000

| Konami TMNT based arcade board

| KDSC

|

|-

| Konami K054539

| 1991

| 8

| 16

| 32,000

| Konami Xexex based, Mystic Warriors based and GX arcade boards

| ADPCM

|

|-

| Macronix

| Flipper

| 2001

| 64

| 16

| 48,000

| GameCube and Wii console

| ADPCM, Dolby Pro Logic II (AC-3)

|

|-

| MOS Technology

| MOS Technology 8364 "Paula"

| 1985

| 4

| 8

| 28,000

| Amiga computer

|

|

|-

| rowspan="3" | Namco

| Namco C140

| 1987

| 24

| 12

|

| Namco System 2 and System 21 arcade boards

|

| rowspan="2" |

|-

| Namco C219

| 1992

| 16

| 12

|

| Namco NA-1 and NA-2 arcade system boards

|

|-

| Namco C352

| 1992

| 32

| 16

|

| Namco System 22, System FL, NB-1, NB-2, ND-1, System 11, System 12 and System 23 arcade boards

| Linear PCM (LPCM) and μ-law PCM samples supported

| <br> <br>

|-

| National Semiconductor

| LMC1992

| 1989

| 4

| 8

| 50,000

| Atari STE and TT030 personal computers

|

|

|-

| rowspan="2" |NEC

| μPD7751

| 1985

| 3

| 8

| 8,000

| Sega System 16 arcade boards

| ADPCM, Speech synthesis chip

|

|-

| μPD7759

| 1987

| 1

| 8

| 8,000

| Sega System 16B and System C2 arcade boards, Sega Pico console

| ADPCM, Speech synthesis chip

|

|-

| NVIDIA

| MCPX

| 2001

| 64

| 16

| 48,000

| Microsoft Xbox console

| 3D sound support, Dolby Pro Logic, DTS, DSP, MIDI DLS2 Support

|

|-

| rowspan="4" | Oki Electric Industry

| Oki MSM5205

| 1979

| 1

| 12

| 32,000

| Various arcade system boards (Irem M-52, Data East Z80, Capcom 68000), NEC's PC Engine CD-ROM² (TurboGrafx-CD) game console

| Adaptive DPCM (ADPCM) chip

|

|-

| Oki MSM6258

| 1987

| 1

| 12

| 15,600

| Sharp's X68000 computer

| ADPCM

|

|-

| Oki MSM6295

| 1987

| 4

| 12

| 7,576 (max, 1&nbsp;MHz)<br>32,000 (max, 4&nbsp;MHz)

| Various arcade system boards (including Capcom's CP System)

| ADPCM

|

|-

| Oki MSM9810

| 1999

| 8

| 14

| 32,000

| Sammy arcade system boards

| ADPCM

|

|-

| QSound

| QSound DSP16A

| 1992

| 16

| 16

| 24,000

| Capcom's CP System Dash and CP System II arcade system boards, Sony's ZN-1 and ZN-2 arcade system boards

| PCM/ADPCM, positional 3D audio support via QSound

|

|-

| rowspan="3" | Ricoh

| Ricoh 2A03 / 2A07

| 1982

| 1

| 7

| 15,745

| Nintendo Entertainment System (Famicom) home console (hardware expandable), arcade game Punch-Out!!

| NMOS chip, DM channel (DMC) is for PCM sampling

|

|-

| Ricoh RF5C164

| 1991

| 8

| 8

| 31,300

| Sega CD console add-on

| 1.5 μm silicon-gate CMOS chip

|

|-

| Roland Corporation

| Roland LA32

| 1987

| 16

| 16

| 32,000

| Roland synthesizers (D-50, D550, D10, D20, D110), Roland MT-32 MIDI sound module (X68000, Amiga, Atari ST, IBM PC, NEC PC-88, PC-98)

| Linear Arithmetic synthesis (LA synthesis)

|

|-

| Sanyo

| VLM5030 Speech Synthesizer

| 1983

| 1

| 8

| 8,136

| Arcade game Punch-Out!!

| Speech synthesis chip

|

|-

| Sega

| SegaPCM

| 1985

| 16

| 8

| 31,250

| Sega arcade systems (Sega Space Harrier, Sega OutRun, X Board, Y Board)

|

|

|-

| SGI

| Reality Signal Processor (RSP)

| 1996

| 100

| 16

| 48,000

| Nintendo 64 console

| DSP, combined sound and graphics processor, ADPCM, MP3 support

|

|-

| Sharp Corporation

| Sharp SM8521

| 1997

| 1

| 8

| 32,768

| Game.com handheld

|

|

|-

| rowspan="3" | Sony

| Sony SPC700 (Nintendo S-SMP)

| 1990

| 8

| 16

| 32,000

| Super Nintendo Entertainment System console

| Bit Rate Reduction (BRR) ADPCM

|

|-

| Sony SPU (Sound Processing Unit)

| 1994

| 24

| 16

| 44,100

| Sony PlayStation and PlayStation 2 consoles

| ADPCM; two cores on PS2

|

|-

| Sony SPU2

| 1999

| 48

| 16

| 48,000

| Sony PlayStation 2 and early PlayStation 3 consoles

| ADPCM, Dual-core sound unit, Supports Dolby Digital (AC-3), DTS; emulated on PS3 for backwards compatible PS1/PS2 games

|

|-

| rowspan="13" | Yamaha

| Yamaha Y8950 (a.k.a. MSX-AUDIO)

| 1984

| 1

| 8

| ~50,000

| MSX-Audio cartridges for MSX

| ADPCM, Speech synthesis chip

|

|-

| Yamaha YM2612 (a.k.a. OPN2)

| 1988

| 1

| 8

| 26,633 (SMD)<br>29,000 (System 32)<br>44,100 (max)

| Sega Mega Drive/Genesis console, FM Towns computer, Sega arcade systems

|

|

|-

| Yamaha YMW258-F (a.k.a. GEW8) (Sega MultiPCM)

| 1991

| 28

| 16

| 44,100

| Sega arcade boards (System Multi 32, Model 1, Model 2), Yamaha instruments (MU-5 and sound modules, Portasound keyboards, QR-10, QY-20 workstation)

| Advanced Wave Memory (AWM) sampling

|

|-

| Yamaha YMF292 (a.k.a. SCSP)

| 1994

| 32

| 16

| 44,100

| Sega Saturn console, Sega arcade systems (Sega ST-V, Model 2A CRX/2B CRX/2C CRX and Model 3)

|

|

|-

| Yamaha AICA

| 1998

| 64

| 16

| 48,000

| Dreamcast console, Sega arcade systems (Sega NAOMI, Hikaru, and NAOMI 2)

| ADPCM

|

|-

| Yamaha YMU759 (a.k.a. MA-2)

| 2000

| 1

| 8

| 8,000

| Some 2000s cellphones, PDAs

| ADPCM

|

|-

| Yamaha YMU762 (a.k.a. MA-3)

| 2001

| 8

| 8

| 48,000

| Some 2000s cellphones, PDAs

| ADPCM supported

|

|-

| Yamaha YMU765 (a.k.a. MA-5)

| 2003

| 32

| 8

| 48,000

| Some 2000s cellphones, PDAs

| ADPCM, Analog Lite, and speech synthesis supported

|

|}

See also

  • List of sound card standards
  • List of Yamaha sound chips
  • Sound recording and reproduction

References

  • Sound generators of the 1980s home computers - Has a list of chips, pictures, datasheets, etc. (Archive.org)