is a real-time tactics video game produced by Koei. It was a launch game for the PlayStation 2 in Japan and North America, where it was published by Electronic Arts. It was initially the only real-time wargame game available for the PlayStation 2.
It is a real-time tactics game set in feudal Japan, focusing upon a conflict between the eastern Tokugawa clan and western Toyotomi clan (with Ishida Mitsunari as the Toyotomi's guardian and protector) shogunates at the end of Sengoku Jidai. Tokugawa Ieyasu served as the primary representative for the Eastern forces where the Western army changed leaders based on the results of select key battles.
Although it was, for the most part, historically accurate, Kessen contained a number of "what-if" scenarios, for example, if the Western forces are victorious at the Battle of Sekigahara (historically an Eastern victory).
Two sequels were later created, Kessen II and Kessen III. These two games introduced magical and meteorological elements to the games.
Cinematics
A note from the game's producer, Kou Shibusawa, addressed to players before any campaign begins, explains his desire to take his own twist on this segment of history but felt too constricted by cinema to do so properly. With Kessen, he believes that he was able to explore his ideas more freely. Thus, several of the game's cutscenes have a theatrical feel similar to chanbara and jidaigeki films.
Before each campaign begins, a narrator enlists a brief summary of the events proceeding the selected campaign to help familiarize players with the battle taking place. After the pre-planning of the battle is finished, a cinematic event occurs, often dramatizing character interactions or significant historical events that took place before the battle occurs. Similar events also occur after the war council, during battle, and at the battle's end.
Among the historically accurate retelling of events, preference for the often romanticized accounts were sometimes used. Notable instances include Hosokawa Gracia ordering a soldier to kill her and Tokugawa Hidetada ordering the assassination of Sanada Masayuki for causing his tardiness at Sekigahara.
Development
Kessen was developed in one year with a budget of $5 million.
Reception
Kessen received "generally favorable reviews" according to the review aggregation website Metacritic.
Some reviewers have described the game as redundant and slow. Cutscenes were cited by one critic to be "the visual appeal to Kessen". It was a runner-up for GameSpots annual "Best Strategy Game" award among console games, losing to Ogre Battle 64.
References
External links
- Official Archived Page at Koei
