Greyhawk Adventures is an accessory for the Advanced Dungeons & Dragons (AD&D) World of Greyhawk campaign setting.
Contents
Greyhawk Adventures contains information about Greyhawk deities, clerics, major non-player characters, monsters, geography, spells of the setting's notable magic-users, magic items of the setting, rules for playing zero-level characters, and six short role-playing adventures.
The monsters in the "Monsters of Greyhawk" section are classified similarly to the existing Monster Manual books, but with additional information provided on its habitat terrain type, organization, active times, diet, and other game statistics. The book features additional design by Daniel Salas, Skip Williams, Nigel D. Findley, Thomas Kane, Stephen Inniss, Len Carpenter, and Eric Oppen. The book features interior illustrations by Easley, Jeff Dee, Diesel, Larry Elmore, Jim Holloway, Erol Otus, Dave Sutherland, Dave Trampier, and Gary Williams.
TSR released Greyhawk Adventures in response to requests from Greyhawk fans, Ward later credited the 511 letters he received as the major impetus for including the rules for zero-level characters and adventures, both topics that had not been previously included in hardcover AD&D manuals.
Unlike many AD&D manuals, Greyhawk Adventures was not reissued for the 2nd or 3rd editions of D&D, although much of its content was incorporated into other supplements. All but two of the monsters introduced in Greyhawk Adventures, for example, reappeared in the Greyhawk Adventures Monstrous Compendium appendix ().
Greyhawk Adventures takes its name and logo from a series of novels written by Gary Gygax and Rose Estes, published by TSR in the 1980s. The logo was later used on several 2nd Edition AD&D products, such as City of Skulls and The Marklands.
Reception
Lisa Stevens reviewed the module in the December 1988 issue of White Wolf magazine. She thought that it was worth the price for those involved in Greyhawk campaigns but less so for those not. She stated: "If you like to tinker with good ideas that have some flaws, then you will enjoy working with this product. ... If you can cull out the refuse. you will find a nice hunk of gold at the bottom, but you'll have to work for it. This book might more rightly be titled, 'The Good, the Bad, and the Ugly' or 'Hard Habit to Break'." Bambra commented on the book: "As a sourcebook which further elaborates on an existing world, Greyhawk Adventures is a collection of independent sections with little in the way of crossover between each one. The writing style reflects the large number of contributors involved, with the tone varying from lively and evocative to dry and rules-orientated, with the emphasis on mechanics."
Reviews
- Casus Belli #47
See also
- World of Greyhawk Fantasy Game Setting
- From the Ashes (Dungeons & Dragons)
- Greyhawk: The Adventure Begins
- Living Greyhawk Gazetteer
References
External links
- Greyhawk Adventures at the Pen & Paper RPG database
- Later AD&D Manuals at Acaeum.com
- Greyhawk Adventures at the TSR Archive.
