<!-- See WP:JFN -->, also known as is the first level of the platform game Sonic the Hedgehog, which released for the Sega Genesis in 1991. The level is grassy and lush, with environmental features such as palm trees, vertical loops, Möbius strips and cliffs, and is the home of numerous forest animals. Like the game's other levels, Green Hill Zone comprises three acts; in the third, Sonic fights antagonist Doctor Eggman before moving to the second level, Marble Zone. It was constructed by level designer Hirokazu Yasuhara with its musical theme by Masato Nakamura.
Green Hill Zone is considered to be a classic video game level, akin to the first stage of Super Mario Bros., World 1-1. The level and its music have also received positive opinions from critics. It has appeared in other games in the series, such as Sonic Adventure 2, Sonic Generations, Sonic Mania, Sonic Forces, and Sonic Frontiers. Critics have noted a Green Hill Zone-like aesthetic in levels of other games.
Description
Green Hill Zone is the first level of Sonic the Hedgehog. Located on South Island, it is a lush, grassy stage with unique features like droopy palm trees and crumbling cliffs. and the musical theme was composed by Masato Nakamura, bassist from the J-pop band Dreams Come True.
The game's programmer, Yuji Naka, stated that it took him almost a year to create Green Hill Zone and that it was created and destroyed multiple times before arriving at the final version.
Appearances
thumb|Green Hill Zone as it appears in 3D ("Modern") form in [[Sonic Generations]]
While the original game was a 2D side-scroller, Green Hill Zone was taken and remade in full 3D as a secret level in the 2001 game Sonic Adventure 2; the player unlocks it after collecting all 180 of the emblems found by completing the game's many objectives. The 2011 game Sonic Generations, a title that revisits past entries in the Sonic series, features both 2D ("Classic") and 3D ("Modern") versions of Green Hill Zone, as well as of numerous other Sonic levels. A reinterpretation of the level appears in the 2017 title Sonic Mania. Green Hill Zone reappears in Sonic Forces, having partially turned to desert due to resource depletion by Eggman's industries. Digital recreations of Green Hill Zone appear in the 2022 game Sonic Frontiers as part of the game's Cyber Space levels. in the tennis video game Sega Superstars Tennis, in the sports video game Mario & Sonic at the Sochi 2014 Olympic Winter Games, in the mobile title Sonic Dash, in the crossover adventure game Lego Dimensions, and in the crossover fighting games Dengeki Bunko: Fighting Climax and the Super Smash Bros. series. In the 2020 live-action film adaptation Sonic the Hedgehog, Green Hill Zone is depicted as Sonic's original home. The film series also features Sonic and friends living in a small town in Montana named Green Hills.
Merchandise
A Lego Ideas set based on the level was released on January 1, 2022. It received mixed reception from Alice Clarke of Kotaku, who called it "not the most thrilling build", remarking that its price was high, but that Sonic fans would love it.
Reception
Green Hill Zone has been recognized by critics as a classic, well-known video game level. It has been described as "classic" by Samit Sarkar of Polygon and by James Stephanie Sterling and Chris Carter of Destructoid. Comparably, Joe Skrebels of Official Nintendo Magazine called it "nostalgic", while Christopher Grant from Joystiq considered it to have a place "in the center of your retro-gaming shrine". Kevin Wong of Complex stated that the game's and level's popularity were such that "even if you didn't have a Genesis, this was the level you played at the department store while your parents went shopping." Craig Snyder at MakeUseOf named the level as one of the five best levels in video games, calling it "a great way to prepare for what’s to come". <!-- Shaun Munro of WhatCulture listed it as the second best level in video games, describing it as "such an immaculate level design that it’s something developers still aspire to nowadays, though resolutely fail to live up to". He also praises the level's soundtrack and frenetic pace. -->
The level's background music was particularly noted as memorable. Andy Kelly from Computer and Video Games called the Green Hill theme a "monumental slice of Sega nostalgia", and GamesRadar writer Justin Towell also referred to it as classic. Game Informers Tim Turi found the level's music "catchy", and Wong ranked it as the thirteenth greatest piece of gaming music from the 16-bit era.
The version of Green Hill Zone featured in Sonic Mania became one of that game's most "hotly contested" speedrun courses due to its added complexity in comparison to the original. The fastest route through the level was noted as constantly shifting between the top, middle, or bottom segments as speedrunners further optimized the path. Trihex, a notable speedrunner, called the level "a monster" due to its difficulty, including timed platforms.
To mark Sonic's fifteenth anniversary in 2006, Sega released a papercraft version of Green Hill Zone as a PDF on its website.
During the 30th anniversary of Sonic, Nakamura and Dreams Come True released "Tsugi no Se~no! De - On The Green Hill - DCT version", a single of the Green Hill Zone theme which introduced lyrics to the theme for the first time was released on July 7, 2021. A music video followed just a few months after the single's release in September of that year. An alternate version of the track with more Genesis/Megadrive sounding instruments was released sometime after the single and was titled the "Masado & Miwasco version".
Notes
See also
- World 1-1
- Level design
