is a 1993 beat 'em up game released by Capcom for the Super Nintendo Entertainment System. It is the direct sequel to the 1989 arcade game Final Fight, which was previously also released for the SNES. Final Fight 2 was developed by Capcoms consumer division with no preceding coin-op version. The game was re-released onto Wii's Virtual Console service in 2009 worldwide.

Unlike the SNES version of the first game, Final Fight 2 supports two-player simultaneous play and has a total of three playable characters. The only playable character from the first game to return is Mike Haggar. Two new player characters were introduced: Carlos Miyamoto and Maki Genryusai. In the game's plot, the three battle the resurgent Mad Gear gang at various locations around Asia and Europe to rescue Maki's sister and father, who are also the fiancée and teacher respectively of Guy from the first Final Fight.

Capcom followed up the game with another SNES-exclusive sequel, Final Fight 3, which saw the return of Guy to the series. None of the new characters from Final Fight 2 returned, although Maki made appearances in various Capcom fighting games years later.

Gameplay

thumb|left|Carlos and [[Maki Genryusai|Maki battling enemies on the opening Hong Kong stage. Street Fighter character Chun-Li has a cameo appearance in the background.]]

Final Fight 2 does not deviate much from the original Final Fight in terms of gameplay, although unlike the SNES version of the first game (and the alternate version Final Fight Guy), Final Fight 2 features a two-player cooperative mode in addition to the single-player mode. The player has a choice between three characters: Haggar, who uses professional wrestling techniques; Maki, a female master of the fictional ninjutsu school of Bushin-ryū Ninpō, similar to Guy from the first game; and Carlos, a South American martial artist of Japanese descent who uses a sword for his Special Move. Through use of a code, two players can select the same character. Like in the original game, each character has their own set of fighting techniques and abilities unique to each character.

The gameplay remains the same as in the original game. The player has two main action buttons (Attack and Jump), which when pressed together, makes the player's character perform their Special Move (a third button can also be assigned for this purpose). The player proceed through levels fighting against hordes of underlings before reaching a boss character at the end of each stage.

| CVG = 83/100

| Fam = 7/10, 7/10, 7/10, 6/10

| GMaster = 75%

| Hyper = 80%

| ONM = 58/100

| SP = 75%

| TOT = 4

| rev1 = Dengeki Super Famicom

| rev1Score = 8/10, 7/10, 7/10, 7/10

| rev2 = Electronic Games

| rev2Score = 86%

| rev3 = Hippon Super!

| rev3Score = 6/10

| rev4 = SNES Force

| rev4Score = 60/100

| rev5 = Super Action

| rev5Score = 70%

| rev6 = Super Control

| rev6Score = 76%

| rev7 = The Super Famicom

| rev7Score = 82/100

| rev8 = Super Gamer

| rev8Score = 79%

| rev9 = Super Pro

| rev9Score = 79/100

| rev10 = VideoGames

| rev10Score = 7/10

According to Famitsu, Final Fight 2 sold 145,455 copies in its first week on the market and 399,756 copies during its lifetime in Japan. The game sold 1.030 million copies worldwide by May 2001, becoming one of Capcom's highest-selling titles and one of the best-selling SNES games. It received a 23.3/30 score in a readers' poll conducted by Super Famicom Magazine. The game also received an average reception from critics, holding a rating of 68.62% based on four reviews according to review aggregator GameRankings. Nintendo Power highlighted the game's visuals and controls, but felt that better enemy AI would have provided a greater challenge. IGNs Lucas M. Thomas called it "decent brawler experience" even as "pretty straightforward" and "a bit bland", although questioned why Guy was not included when his fiancée was kidnapped in the story.

In 2014, GamesRadar included the game on their best Super Nintendo games of all time list, stating that "We were afraid the sequel might see similar limitations, but this one was built from the ground up for Nintendo's super console, so everything we'd want from an arcade Final Fight 2 made its way to the cartridge. This was the Final Fight we always wanted". In 2018, Complex also included the game on their best Super Nintendo games of all time list, saying that the game is better than its predecessor in every way.

References