Evil Genius is a single-player real-time strategy and simulation video game developed by Elixir Studios and published by Sierra Entertainment, a subsidiary of Vivendi Universal Games. It was released on 28 September 2004. The game is inspired by the spy thriller genre (notably the James Bond film series), and is set in an alternative 1960s–70s era. Most closely resembling Dungeon Keeper, the gameplay puts players in charge of a villainous force attempting to achieve global domination whilst fending off the forces of justice; to this end the gameplay is split between management of a base and the completion of "acts of infamy" in the rest of the world. The game has stylish, cartoon-like visuals and contains a great deal of tongue-in-cheek humour, particularly playing to clichés of the spy genre.
Elixir once worked on a sequel, but it was cancelled following the studio's closure. Since 2 March 2006, the intellectual property rights of the game have been owned by Rebellion Developments. Rebellion released a sequel, Evil Genius 2: World Domination, on 30 March 2021.
Gameplay
Evil Genius contains a mixture of real-time strategy and simulation elements, and is described by Rebellion Developments as a "real-time mad scientist lair management strategic simulation". with between 20 and 25 people working on it at various times.
Reception
Evil Genius has an average review score of 78% and 75 out of a possible 100, according to the review aggregators GameRankings and Metacritic respectively, which indicates "generally favourable reviews". Most critics praised the game for its humour and unique take on the god-game genre, but also criticised it for its frustrating micromanagement and annoying bugs.
GameSpot gave the game a 7.3 out of 10, stating that "while Evil Genius' dry, campy humor is often amusing from the start, it takes quite a bit of time and effort to pull off acts of infamy and establish your notoriety among global powers" and states "Evil Genius is hampered by some frustratingly haphazard pacing as well as issues with the artificial intelligence of your minions".
IGN gave Evil Genius a 7.8 out of 10, the reviewer stating that "Evil Genius hearkens back to the glorious Bullfrog creation Dungeon Keeper. Not only did it have us building a base underground (far, far underground), but also put us in the shoes of a sadistic dungeon master with imps, demons, and horned reapers to "control". There are quite a few differences in the two titles, but the influence is certainly there" but went on to say that "had there been more interactivity with during acts of infamy on the World Domination Map, less micromanagement for taking care of enemies, more information passing between the map and the base screens, and more useful information about why things happened the way they did, Evil Genius really could have been genius... but in a good way".
Eurogamer gave Evil Genius a 7 out of 10, commenting that "even as we sit here picking over the carcass, we're not actually all that angry about the things that are wrong with the game. They're bad on paper, but they didn't interfere hugely with our having fun - a sure sign that that Evil Genius overcomes its flaws and ultimately satisfies".
Evil Genius music score, composed by James Hannigan, received a BAFTA nomination for Best Original Music in 2004. Hannigan has spoken of how the work he did for the game stands out amongst his oeuvre, on account of its "uniqueness".
Sequel
Financial reports at the end of 2004 revealed Elixir Studios had begun work on a sequel to Evil Genius. However, the studio's closure in 2005 led to the project's cancellation. While Rebellion purchased the intellectual property rights to Elixir's titles, the franchise remained dormant for several years aside from being re-released on digital platforms and the release of several online games. A proper sequel, Evil Genius 2: World Domination, was released by Rebellion on 30 March 2021.
See also
- Startopia
References
Citations
Bibliography
External links
- Evil Genius at GameFAQs
- Evil Genius Community - a fan site
