Donkey Kong Land 2 is a 1996 platform video game developed by Rare and published by Nintendo for the Game Boy. Part of the Donkey Kong video game series, it is the sequel to Donkey Kong Land. It was enhanced for the Super Game Boy with different shades of color, as well as a 16-bit banana border on the edges of the television screen. and the Nintendo Classics service.

Gameplay

Nintendo Power described the game as a conversion of Donkey Kong Country 2: Diddy's Kong Quest.

Plot

Donkey Kong Land 2 stars Diddy Kong and Dixie Kong in their quest to rescue Donkey Kong from Kaptain K. Rool and the Kremling Krew. While its stage names and world themes are borrowed from Donkey Kong Country 2: Diddy's Kong Quest (except for Castle Crush, which became Dungeon Danger, and Haunted Hall, which became Krazy Koaster), the level designs are different.

Donkey Kong Land 2 had the same storyline from Donkey Kong Country 2: Diddy's Kong Quest. The manual contains a simplified version of the story from its SNES counterpart - K. Rool has kidnapped Donkey Kong and is at Crocodile Isle, and it's up to Diddy and Dixie to save him.

Development

Reception