A concurrency pattern is a software design pattern that supports concurrent processing.
Examples
Examples include:
- Active object
- Balking pattern
- Barrier
- Double-checked locking
- Guarded suspension
- Monitor object
- Nuclear reaction
- Reactor pattern
- Readers–writer lock
- Scheduler pattern
- Thread pool pattern
- Thread-local storage
See also
- Behavioral pattern
- Creational pattern
- Design Patterns
- Structural pattern
References
External links
- ScaleConf Presentation about concurrency patterns
- GopherCon Rethinking Classical Concurrency Patterns slides
- GoWiki: Learn Concurrency
Recordings about concurrency patterns from Software Engineering Radio:
- Episode 12: Concurrency Pt. 1
- Episode 19: Concurrency Pt. 2
- Episode 29: Concurrency Pt. 3
