Alquerque (also known as al-qirkat from ) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona and the diagonals of its grid are the predecessor of the checkering of the draughts board.
History
thumb|left|An illustration of the game in Libro de los juegos ('book of games')
The game first appears in literature late in the 10th century when Abu al-Faraj al-Isfahani mentioned qirkat in his 24-volume work Kitab al-Aghani ("Book of Songs"). This work, however, made no direct mention of the rules of the game, most likely because it is poetry and they would have been common knowledge in the context the book originated in.
In Board and Table Games from Many Civilizations, R. C. Bell writes that "when the Moors invaded Spain they took El-quirkat with them". Rules are included in Libro de los juegos ("Book of games") commissioned by Alfonso X of Castile in the 13th century.
Spanish settlers in New Mexico introduced a four-player variant of alquerque to the Zuni.
Rules
thumb|An empty abstract alquerque board
thumb|right|upright=1.75|This board graphic displays Moorish design elements relating to the origin of Alquerque. The [[Algebraic notation (chess)|algebraic notation facilitates move annotation and gameplay discussion.]]
Before starting, each player places their twelve pieces in the two rows closest to them and in the two rightmost spaces in the center row. The game is played in turns, with one player taking white and the other black.
- A piece can move from its point to any empty adjacent point that is connected by a line. Note that this is only the normal rule used at the Castilian court, as Xiangqi, Janggi, Javanese Surakarta and other, more obscure, board games allow diagonal movement without explicitly marking the relevant diagonal segment.
- A piece can jump over an opposing piece and remove it from the game, if that opposing piece is adjacent and the point beyond it is empty.
- Multiple capturing jumps are permitted, and indeed compulsory if possible.
- If a capture is possible it must be made, or else the piece is removed (or huffed).
The goal of the game is to eliminate the opponent's pieces.
Additional rules
R. C. Bell developed additional rules, saying those given by Alfonso X, in his opinion, "are not sufficient to play a game".
