Albert Odyssey: Legend of Eldean is a role-playing video game produced by Sunsoft for the Sega Saturn. It was originally made for the Super NES, and ported to the Saturn late in its development. Released in Japan in August 1996, the game was made available in North America in July 1997 by Working Designs.

Legend of Eldean is the first Albert Odyssey title to be released in English, as well as the first to feature traditional turn-based role-playing elements as opposed to tactical, strategy-based gameplay. It was created as a "gaiden", or sidestory to the original titles, and contains back story, characters, and plot that are independent from earlier games in the series. The North American version received mixed reviews.

Gameplay

Albert Odyssey: Legend of Eldean is a traditional RPG, with an overhead perspective and combat based around the selecting of character actions from menus.

Story

The game follows the adventure of Pike, a teenage boy whose family was murdered by a horde of monsters while still an infant, and is raised by a family of winged humanoids known as Harpies. Twenty years later, his adoptive sister is turned to stone by an evil mage. Together with Cirrus, a talking sword housing the spirit of one of the legendary Eldean siblings, Pike travels the world to search for a cure, and discovers a plot by a group of evil magicians to turn the world's races against each other and revive the ancient god Vlag. Together with the help of friends he meets along his journey, Pike must prevent the evil's resurrection.

Characters

  • Pike – A human raised by Harpies after his parents' town was slaughtered. He has inherited his father's enchanted sword, Cirrus.
  • Eka – A singer Pike encounters in the town of Gigarl and becomes enamored with. Though emotionally withdrawn due to losing her parents at a young age, Eka finds herself opening up to the courageous and sensitive Pike. She wields numerous throwing weapons and powerful spells.
  • Leos – Daughter of the great priest Koras, a monk with an expert command of martial arts and healing abilities, dedicated to the priesthood. She joins Pike for his first adventure.
  • Gryzz – A dragonman, the oldest of the party, and the most powerful physical attacker. He holds a steadfast affection for his sister, and wields two katana in battle. In addition, he has a variety of breath weapons. Called Eruda in the Japanese version.
  • Amon – A rather flamboyant birdman who is very vain, a trait that leads to his fellow kinsmen loathing his presence. He eventually swallows his pride and brings his halberd skills to the party.
  • Kia – An apprentice magician who takes Leos' place in the party for their second adventure. She is the granddaughter of a famous sorceress. Powerful attack spells are at her command, although her air-headed nature can lead her into trouble.

Development

The characters were all designed by Toshiyuki Kubooka. Background music consists of a combination of built-in synth from the Sega Saturn's internal sound chip and live instrumentation recorded at Japan's Music Farm Studio. Unlike most Japanese RPGs of the time, Albert Odyssey: Legend of Eldean makes little use of voice acting or cinematics, presenting most of its story through text.

On March 21, 1996, Sunsoft released an official soundtrack to the game in Japan published by Pony Canyon Records. The album consists of two discs, with the first fourteen tracks on disc one consisting of the live-recorded songs used in the game. Disc two contains a bonus sound effect digest featuring sound and voice clips used in the Japanese version, as well as two arranged tracks including the normal battle theme and end title.

| EGM = 33 / 40

| GI = 7.25 / 10

| GSpot = 7.6 / 10

| IGN = 7 / 10

| rev2 = RPGFan

| rev2Score = 91%

| award1Pub = Electronic Gaming Monthly

| award1 = Editor's Choice Silver Award

GamePro stated that "Although Albert Odyssey materializes on the Saturn with a fun cast of characters, a soothing soundtrack, and a compelling story line, the lack of solid gameplay and overall shortness of the adventure banish this RPG to the realm of rentals." They compared it unfavorably to Shining the Holy Ark, which was released in the U.S. the same month as Albert Odyssey. Game Informer criticized the slow pace of the gameplay, the monotonous battles, and the lack of any standout aspect, but concluded that "Even if you don't even like RPG's[sic] Albert Odyssey warrants a rental at the very least. The laughs you'll get out of it are worth more than a couple of bucks." IGN also compared the game to future Working Designs titles, calling it "more of a mild appetizer for Lunar and Magic Knight Rayearth – it'll hold you over, but it's not a satisfying meal in itself", nonetheless calling the game "pretty good".

See also

  • Albert Odyssey (1993 video game)

Notes

References

  • Albert Odyssey: Legend of Eldean at GameFAQs
  • Albert Odyssey: Legend of Eldean at MobyGames